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GeezerVison is showing www.pikminwiki.com — Waterwraith

Pikmin 2
Pikmin 4

Waterwraith

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Waterwraith In-game icon.

Icon for the Waterwraith, from Pikmin 4's Piklopedia.

A render of the Waterwraith from Pikmin 4.

Appears in Pikmin 2, Pikmin 4
Scientific name Amphibio sapiens
Family Unknown
Areas None
Caves Submerged Castle, Engulfed Castle, Cavern for a King
Night expeditions None
Challenge Mode stages Bully Den
Dandori Challenge stages Trial of the Sage Leaf
Dandori Battle stages None
2-Player Battle stages None
Attacks Crushes Pikmin

The Waterwraith (アメボウズ?, lit.: "Candy/Rain Bouzu") is a boss from Pikmin 2 and Pikmin 4, found in all sublevels of the Submerged Castle and Engulfed Castle, respectively. Its appearance is generally humanoid in shape, with the suggestion of a head, body, arms and legs, but without distinct characteristics, and with a watery, transparent body. As a matter of fact, its scientific name is Amphibio sapiens, which is similar to the human's scientific name: Homo sapiens.

When hit with Purple Pikmin – the only Pikmin capable of damaging it, due to the gravitational waves produced from their impacts – it changes to a solid, somewhat shiny purple color. Its rollers are cylinders made of stone, with small holes on the sides for the Waterwraith's limbs to go into. These holes are in the center, except for the back roller's holes in Pikmin 4, which are positioned closer to the rims. This is because in both games, the Waterwraith moves its legs around the roller to make it look like it is pedaling a bicycle.

The Hocotate ship notes that although it can be seen, its sensors somehow detect nothing, leading to the conclusion that the Waterwraith's physical form is anchored in another dimension. This is implied further in Pikmin 4, where both Olimar and Dalmo describe the creature's watery form as "nonexistent".

The Waterwraith is one of the few bosses introduced prior to Pikmin 4 that has its own unique background music, along with the Giant Breadbug and Vehemoth Phosbat. In the Submerged Castle, when it appears, as detailed here and here.

Stats

Game Weight Max.
carriers
Seeds Value Health Regen.
Pikmin 2 N/A N/A N/A N/A 1800[note 1] No
Pikmin 4 N/A N/A N/A N/A 1800[note 2] No
  1. ^ 1800 HP on the rollers phase, 1500 HP on the walking phase, 3300 in total.
  2. ^ 1800 HP on the rollers phase, 1500 HP on the walking phase, 3300 in total.

Behavior

Animation of the Waterwraith standing still, achieved by being far enough away and zooming in on Submerged Castle sublevel 5.
Animation of the Waterwraith standing still.

The Waterwraith is an exceptionally dangerous enemy; when active, it will roam the sublevel, relentlessly hunting down the leaders and their Pikmin. It will crush both other enemies and Pikmin with its stone rollers for an instant kill, and typically cannot be hurt whatsoever without the assistance of Purple Pikmin or clever item use. When it appears, its rollers drop from the sky first, and then the creature proper, latching on to the rollers with its limbs. After a roar where it lifts the front roller and then slams it, it shakes itself to get ready to roll.

While active, it will wander the sublevel mostly at random, only paying particular mind to active leaders and Pikmin carrying treasure, which it will actively pursue when in sight. If a Purple Pikmin slams nearby, it becomes a tangible, solid purple and cowers in fear. After a while it will return to its intangible form, slam the front roller again, and continue moving.

When its rollers are destroyed, it will resort to walking on its own legs. When the player is close, it will immediately run away in a panic, sometimes stopping to catch its breath. When the player is at a distance from the Waterwraith, it will walk around randomly at a leisurely pace. If the player is sufficiently far enough away from the boss, it will stop walking altogether, and will instead stand in place; in this state (see right), it also occasionally turns around back and forth. In Pikmin 2, this elusive animation can only be seen by using the zoomed-out or ground-level camera settings, and by being on sublevel 5 of the Submerged Castle, since it is too dark to see that far away on the Bully Den. When attacked by Pikmin, it will eventually either shake them off or start running away. When the creature is finally dead, it starts bursting into chunks which fizzle in the air until the beast disappears entirely.

In the Cavern for a King, if a Waterwraith with its rollers approaches one without, the rollerless Wraith will duck to let the other one over.[1]

Unconventional damage

Typically, the Waterwraith cannot be hurt at all except for when a Purple Pikmin lands near it. There are, however, ways to cause it to become vulnerable, hurt, or even killed, but they require some setup and luck, and are likely not intended methods of damaging the beast.

In Pikmin 2, if a Waterwraith lands on top of a treasure, it will look like it's bouncing in the air. In some rare cases, it may slam onto the ground as it lands, possibly triggering its vulnerable status, making it possible to damage it before floor 5.[2]

In Pikmin 4, it can be frozen with an Ice Blast or Ice Pikmin, and can be stunned with a Lightning Shock, but it will break free almost instantly. The player can, however, make use of the fact that frozen enemies instantly lose all their health if they are mid-air and fall. With careful positioning and timing, the player can prepare a Mine and an Ice Blast, then throw another Ice Blast while directly in front of the creature as Oatchi. This will cause the Waterwraith to instantly freeze, and since it just started running over Oatchi's Mine, it will be slightly airborne. The fall will make it lose all its health, meaning its rollers will be destroyed. After this it jolts backwards and if it lands on top of the Mine and the first Ice Blast freezes it, it may again fall off the Mine and instantly die.[3][4][5] An easier, alternative way is by breaking its rollers with an Ice Blast, but this time, relocate to a new spot to plant down the Mine(s). The Mine(s) should be placed (in a line and make sure they are close to each other) and then wait for the Waterwraith to come towards it. As it is coming, throw an Ice Blast close to the Mine(s), and provoke it to run at just the right moment so that it goes on top of the Mine(s) and gets frozen midair by the Ice Blast, dying.

Locations

Pikmin 2

Caves

  • Submerged Castle
    • One can be seen on every sublevel of the Submerged Castle. The Waterwraith will spawn after 5 minutes have passed for the first 4 sublevels. For the final sublevel, it will spawn once the player enters its arena, similar to how other bosses spawn in their caves. It holds the Professional Noisemaker.

Challenge Mode

  • Bully Den
    • Two can be seen on sublevel 1. They both spawn once the timer reaches 270. One Waterwraith holds the Silencer, and the other Waterwraith holds The Key.

Pikmin 4

Caves

  • Engulfed Castle
    • One can be seen on every sublevel of the Engulfed Castle. Just like the Submerged Castle, the Waterwraith will spawn after 5 minutes have passed for the first 4 sublevels. For the final sublevel, it will spawn once the player enters its arena. The Waterwraith holds the Glinty Circular Disc, and defeating it lowers the nearby numbered gate. This gate allows for the exit fan to be used.
  • Cavern for a King
    • There are two Waterwraiths in sublevel 16. Unlike other instances of the Waterwraith, these two spawn immediately; one after the other. One of the Waterwraiths holds the Connection Detector, and defeating both of them lowers the nearby numbered gate, allowing for the next sublevel to be entered.

Dandori Challenges

Trial of the Sage Leaf
  • Final Story: The Purple Key
    • There is one Waterwraith found in this story. It spawns immediately near the Purple Onion. Defeating this Waterwraith drops nothing, but it can make collecting the Purple Onion quicker.

Strategy

This is a Waterwraith as seen in the ingame Piklopedia at the Valley of Repose
The Waterwraith in the Piklopedia.

The following article or section contains guides.
The strategies shown are just suggestions.

While wandering

The Waterwraith will come on any sublevel of the Submerged Castle or Engulfed Castle after 5 minutes. When encountered, the beast falls from the sky. Once it lands, it lifts up its front roller and smashes it on the ground, crushing any Pikmin underneath. It then commences moving around on its stone rollers. However, before sublevel 5, there is virtually no way at all to harm it; not even Bomb Rocks or attacking with Pikmin after using an ultra-bitter spray will have any effect. With that in mind, there are a few things to remember:

  • The Waterwraith can kill other enemies and disable traps. This can be used to your advantage.
  • It follows the active leader. This can be used to your advantage, similar to the fight with the Ranging Bloyster.
  • The Waterwraith does not go into small corners, crevices, and dead-ends, making these places safe to hide in. In Pikmin 4, there are specially marked crevices with grass and metal archways that the Waterwraith will be unable to access.
  • In Pikmin 2, if you're having a difficult time avoiding the Waterwraith, you can always reset in an attempt to get an easier or more exploitable floor layout. Similarly, in Pikmin 4, the rewind mechanic can be helpful with learning the layout of a sublevel and in undoing heavy losses.
  • A cloud of dust is visible behind the Waterwraith, allowing you to keep better track of it.
  • Pikmin 4's Pikmin are significantly faster than their Pikmin 2 counterparts, making it significantly easier to complete tasks while avoiding the wraith.
  • In Pikmin 4, the Waterwraith presents very little issue to Oatchi due to his compactness and precise handling, making him ideal for Pikmin transportation instead of letting the Pikmin squad roam free.
  • In Pikmin 2, the Waterwraith can be petrified just as any other creature can, which is useful to stop it if it is coming towards you, but while in this state, it cannot be damaged with normal attacks – Pikmin that attack will just cause an effect similar to attacking a reinforced wall. Purple Pikmin that land with a thud on the petrified creature have different behavior, however. When the boss has its rollers, a thud can cause the health wheel to appear, if it hasn't already. In the state without rollers, these thuds will actually cause a small amount of damage, and make it possible to kill the creature while it's petrified.

The following tips can also be used for its appearances in the Story Modes of the games it appears in:

  • You should collect treasures as quickly as possible and avoid spending time to collect corpses. If you're fast enough, you can avoid facing the Waterwraith entirely. Remember that you can return to the cave and collect anything you missed the first time around.
  • It is advised to at least have the Rush Boots power up, which allows leaders to more easily outmanoeuvre the Waterwraith. In Pikmin 2, the Solar System also helps to illuminate distant areas, allowing easier tracking of the Wraith.
  • In Pikmin 4, due to the Engulfed Castle's Waterwraith never respawning after being killed, you can ignore all the cave's treasures and rush to the final floor to kill the Wraith, making collecting the cave's treasures easier, allowing you to take as much time as you want due to the lack of any Waterwraith.

Battle

A stunned Waterwraith.
A stunned Waterwraith, vulnerable to attacks.

Since it can only be conventionally damaged by Purple Pikmin, the only way to combat it in the Submerged Castle and Engulfed Castle is to survive until the final sublevel, where you can get Purple Pikmin via Violet Candypop Buds.

When a Purple Pikmin lands on or near the Waterwraith in a fashion that could stun any other beast, it turns a deep shade of purple, that in Pikmin 2, is colored not too differently to that of the Purple Pikmin themselves. In this state, it is vulnerable to all Pikmin attacks. When the Waterwraith's health in this form has been fully depleted, the rollers crumble and the creature starts running aimlessly around the sublevel, no longer a threat to your Pikmin. Attack with more Purple Pikmin and then you can easily attack it with other Pikmin. When defeated, it will vanish into nothing, and you will be troubled no more. In Pikmin 2, it drops the Professional Noisemaker, a useful addition to the Exploration Kit, when it is killed.

In Pikmin 2, the Waterwraith's rollers can be both damaged and swarmed when it is stunned, allowing a very speedy dispatch of the Waterwraith's first phase. In Pikmin 4, despite the Waterwraith's rollers completely crumbling upon the end of its first phase, nothing can damage its rollers while it's stunned, making attacking the wraith's body the only option of attack.

With good timing, you can keep the Waterwraith stunned by continuously pelting the creature with Purple Pikmin, all the while making sure to whistle them back to your side soon after they land to prevent from getting shaken off and knocked down.

Notes

Ship's dialogs

“What is this?!? I can see it with my optical receptors, but my sensors cannot detect it!

Could its physical form be anchored in another dimension? ...Attacking it is futile!

If only we could force it to take on physical form... But in its current state... Krzzzt-zrrrk!

Danger! Danger! Danger!”

Olimar's notes

“All that is known about this creature stems from a few sightings deep underground. All reported sightings feature the same core set of details: a giant, viscous form with a clear, hazy sheen not unlike hard candy. One theory holds that it may be the ectoplasmic incarnation of a kind of psychic phenomenon, but as is usually the case with such theories, it is very difficult to prove. All witnesses report being suddenly overcome with fear upon sighting the creature, approaching a state of panic and near insanity. In fact, every report contains an inordinate amount of extremely vague details, which has led to suspicions that exhaustion and fear have caused some simple natural phenomenon to be viewed as a living creature.”

Louie's notes

“Inedible. Known to cause mass hysteria, followed by leg spasms and internal thunderings.”

Dalmo's notes

“A living thing is a living thing, even if it transcends our understanding. This unnerving creature is translucent and has no actual physical body to speak of. Yet, somehow, it clutches its rollers with zealous devotion. It's both eerie and fascinating, don't you agree?”

Olimar's notes (Pikmin 4)

“All that is known about this creature stems from a few sightings deep underground. All reported sightings feature the same core set of details: a giant, viscous form with a clear, hazy sheen not unlike hard candy.

One theory holds that it may be the ectoplasmic incarnation of a kind of psychic phenomenon, but as is usually the case with such theories, it is very difficult to prove.

All witnesses report being suddenly overcome with fear upon sighting the creature, approaching a state of panic and near insanity. In fact, every report contains an inordinate amount of extremely vague details, which has led to suspicions that exhaustion and fear have caused some simple natural phenomenon to be viewed as a living creature.”

Louie's notes (Pikmin 4)

“Inedible. Known to cause mass hysteria, followed by leg spasms and internal thunderings.”

Collin's dialogs (Engulfed Castle sublevel 1-4)

“Gah! Something just dropped from above! What is that thing?! I can see it, but I'm not picking up on any signs of life. I hope this will all make sense after I check the log...”

[He opens "The Nonexistent Entity"'s entry in Olimar's Voyage Log.]

“Its body might not exist in this dimension? How is that possible? So a physical attack could have no impact at all. So what do we do? Well, let me think... I suggest you go with my favorite battle strategy and just...run away while you can!”

Collin's dialogs (Engulfed Castle sublevel 5)

“Gah! Something just dropped from above! What is that thing?! I can see it, but I'm not picking up on any signs of life. I hope this will all make sense after I check the log...”

[He opens "The Nonexistent Entity"'s entry in Olimar's Voyage Log.]

“It may be vulnerable to gravitational waves... So we still have a chance. I know you two can figure it out, Oatchi and [player's name]!”

Pikmin 2 Nintendo Player's Guide

“The anxious Waterwraith appears before the final floor of the Submerged Castle, but you won't be able to defeat it until you use Violet Candypop Buds to create purple Pikmin on the cave's lowest level. One touch from a purple will make the beast temporarily vulnerable.”

The official home for Pikmin

“Every report about a Waterwraith describes them as appearing clear, viscous, and with a jellylike body that vaguely resembles a human frame. They're also known to move around by rolling two cylindrical rocks, using their limbs to steer the rocks and chase their prey. However, with few confirmed sightings to go on, Waterwraiths are still largely a mystery.

Transparent Body

Waterwraiths have bodies that are neither liquid nor solid, making it impossible to apply traditional categorization to them.
(Image text: If subjected to strong shocks, their normally clear form will turn an opaque purple.)

Rolling Rocks

Waterwraiths usually move around using rocks that are mostly basaltic but include trace amounts of other rare metals, such as nickel and cobalt.
(Image text: These rocky rollers have holes for a Waterwraith to grip on to using their hands and feet.)

Bipedal Movement

There have been reports of Waterwraiths walking around on their two feet.”

Pikmin Garden

Text

“透明な飴状の粘体で、ヒトのような姿をしている。2つの円筒形の岩を両手両足で転がし、執拗に獲物を追い回す。目撃例が少なく、捕獲されたこともないため不明な点が多い。

特徴 その1 透明な体

液体でも固体でもなく、あらゆる生体反応を計測できない。
(Image text: 強い衝撃を与えると、不透明の紫色になる)

特徴 その2 ローラーのような石

玄武岩質で、ニッケルやコバルトなどのレアメタルがわずかに含まれている。
(Image text: 手足をひっかける穴が開いている)

特徴 その3 二足歩行

二足で立って歩くこともある。”

Translation

“It looks like a human with a transparent, candy-like viscous body. It relentlessly pursues its prey by rolling two cylindrical rocks with its hands and feet. Since there have been few sightings and it has never been captured, there are many unknowns.

Feature #1: Transparent body

Neither liquid nor solid, and no biological reactions can be measured.
(Image text: "It turns an opaque purple color upon strong impact.")

Feature #2: Roller-like stones

Basaltic, containing small amounts of rare metals such as nickel and cobalt.
(Image text: "They have holes for attaching the hands and feet")

Feature #3: Walking on two legs

It may also stand and walk on two legs.”

Glitches

The Waterwraith while sitting on petrified rollers.

The following article or section is in need of assistance from someone who plays Pikmin 2.
Particularly: Confirm these and add them to the glitches page.

The Waterwraith is the cause of a few glitches in Pikmin 2.

  • Struggling Waterwraith: by petrifying the creature on the Piklopedia just as its archive is opened, and then petrifying it again just as the rollers break free will result in only the rollers getting petrified, but not the boss.
  • Sliding Waterwraith: By switching between a leader close to a vulnerable Waterwraith and to a leader far away from it, the creature will be seen stuck in the same pose, but moving around like normal.
  • It is likely that if the Waterwraith's head comes into contact with the Research Pod after having lost its rollers, another glitch will occur. The outcome is a change in the way it moves: instead of walking, the creature glides along; and any Pikmin that touch it are thrown out-of-the-way, though unharmed. The amount of health it had previous to the glitch occurring determines whether or not it can be damaged in this state.
  • Another glitch may occur when the Waterwraith attempts to turn around sharp corners. Instead of successfully completing a 360 degrees turn, it may get wedged in the middle of a tight space. This could either be helpful, allowing the player to avoid the Waterwraith, but this glitch could also block crucial pathways, such as a pathway to the next floor. Unfortunately, the only solution for this is to reset.
  • Yet another glitch happens when the Waterwraith is hit with a Purple Pikmin while running. The Waterwraith may turn clear while in the crouching position, instead of it having a purple hue.
  • In Bully Den, the Waterwraiths will never pay attention to Louie, when playing in 2-player mode. This can result in a rollerless Waterwraith to casually walk or even stand still near Louie, instead of panicking. It can still be attacked by Louie, though.
  • In Pikmin 2's Piklopedia, it is possible for the Waterwraith to roll out-of-bounds.

Technical information

Creature

Pikmin 2 technical information (?)
Internal name blackman
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.1
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 1500
fp01 マップとの当り Unknown (related to slopes) 50
fp02 ダメージスケールXZ Horizontal damage scale 0.2
fp03 ダメージスケールY Vertical damage scale 0.25
fp04 ダメージフレーム Damage scale duration 0.35
fp05 質量 Unknown (weight?) 0.01
fp06 速度 Move speed 80
fp08 回転速度率 Rotation acceleration 0.04
fp09 テリトリー Territory radius 300
fp10 ホーム範囲 "Home" radius 10
fp11 プライベート距離 "Private" radius 50
fp12 視界距離 Sight radius 700
fp13 視界角度 FOV 180
fp14 探索距離 Unknown (exploration radius?) 250
fp15 探索角度 Unknown (exploration angle?) 0
fp16 振り払い率 Successful shake rate 1
fp17 振り払い力 Shake knockback 250
fp18 振り払いダメージ Shake damage 0
fp19 振り払い範囲 Shake range 50
fp20 攻撃可能範囲 Unknown (shock attack max range?) 30
fp21 攻撃可能角度 Unknown (shock attack max angle?) 15
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 30
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 15
fp24 攻撃力 Attack damage 10
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 0
fp27 ライフの高さ HP wheel height 100
fp28 回転最大速度 Rotation speed 3
fp29 警戒時間 Unknown (warning time?) 0
fp30 警戒ライフ Unknown 0
fp31 ライフ回復率 Regeneration rate 0
fp32 LOD半径 Off-camera radius 70
fp33 マップとのあたりポリゴンの選定 Collision processing radius 50
fp34 ピクミンとのあたり Pikmin damage radius 30
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 10
fp37 地震気絶確立 Purple Pikmin stun chance 0 (0%)
fp38 地震気絶時間 Purple Pikmin stun time 60
ip01 振り払い打撃A Shake mode 1 – hit count 10
ip02 振り払い張付1 Shake mode 1 – Pikmin requirement 5
ip03 振り払い打撃B Shake mode 2 – hit count 13
ip04 振り払い張付2 Shake mode 2 – Pikmin requirement 6
ip05 振り払い打撃C Shake mode 3 – hit count 16
ip06 振り払い張付3 Shake mode 3 – Pikmin requirement 9
ip07 振り払い打撃D Shake mode 4 – hit count 20
Specific properties
ID Japanese comment Property Value
fp01 ポッド移動速度 Unknown (roller speed?) 20
fp02 逃げ速度 Unknown (running speed?) 250
fp03 逃げ回転速度率 Unknown (rotation speed rate while walking?) 0.2
fp04 逃げ回転最大速度 Unknown (max rotation speed while walking?) 30
fp05 2段階速度 Unknown (second stage speed?) 120
fp06 2段階回転速度率 Unknown (second stage rotation speed?) 0.04
fp07 2段階回転最大速度 Unknown (second stage max rotation speed?) 3
fp11 歩き速度 Unknown (walking speed?) 50
ip01 2段階へのタイマー Unknown (time until second stage?) 0
ip03 ドシン停止タイマー Unknown 200
ip04 逃げ停止タイマー Unknown (walk time?) 200
ip05 連続逃げタイマー Unknown (running time?) 200
ip06 つかれ停止タイマー Unknown (rest time?) 200

Rollers

Pikmin 2 technical information (?)
Internal name tyre
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.1
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 1800
fp01 マップとの当り Unknown (related to slopes) 50
fp02 ダメージスケールXZ Horizontal damage scale 0.2
fp03 ダメージスケールY Vertical damage scale 0.25
fp04 ダメージフレーム Damage scale duration 0.35
fp05 質量 Unknown (weight?) 0.01
fp06 速度 Move speed 30
fp08 回転速度率 Rotation acceleration 0.1
fp09 テリトリー Territory radius 300
fp10 ホーム範囲 "Home" radius 30
fp11 プライベート距離 "Private" radius 50
fp12 視界距離 Sight radius 700
fp13 視界角度 FOV 180
fp14 探索距離 Unknown (exploration radius?) 0
fp15 探索角度 Unknown (exploration angle?) 0
fp16 振り払い率 Successful shake rate 1
fp17 振り払い力 Shake knockback 150
fp18 振り払いダメージ Shake damage 0
fp19 振り払い範囲 Shake range 50
fp20 攻撃可能範囲 Unknown (shock attack max range?) 30
fp21 攻撃可能角度 Unknown (shock attack max angle?) 15
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 30
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 15
fp24 攻撃力 Attack damage 10
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 0
fp27 ライフの高さ HP wheel height 100
fp28 回転最大速度 Rotation speed 10
fp29 警戒時間 Unknown (warning time?) 0
fp30 警戒ライフ Unknown 0
fp31 ライフ回復率 Regeneration rate 0
fp32 LOD半径 Off-camera radius 120
fp33 マップとのあたりポリゴンの選定 Collision processing radius 50
fp34 ピクミンとのあたり Pikmin damage radius 10
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 10
fp37 地震気絶確立 Purple Pikmin stun chance 0.05 (5%)
fp38 地震気絶時間 Purple Pikmin stun time 60
ip01 振り払い打撃A Shake mode 1 – hit count 1
ip02 振り払い張付1 Shake mode 1 – Pikmin requirement 1
ip03 振り払い打撃B Shake mode 2 – hit count 2
ip04 振り払い張付2 Shake mode 2 – Pikmin requirement 2
ip05 振り払い打撃C Shake mode 3 – hit count 5
ip06 振り払い張付3 Shake mode 3 – Pikmin requirement 3
ip07 振り払い打撃D Shake mode 4 – hit count 10
Specific properties
ID Japanese comment Property Value
fp01 回転スピード Rotation speed 25

Other information

  • Size: Roller width: 112mm, as per the e-card
  • Pikmin 2 Piklopedia number: #78
  • Pikmin 4 Piklopedia number: #107
  • Musical theme:
    • Pikmin 2: Waterwraith
    • Pikmin 4: Waterwraith

Naming

  • Common name: Waterwraith. The name is a portmanteau of "water" and "wraith", where a "wraith" is a spirit, or a ghost.
  • Japanese nickname: アメボウズ?. ボウズ? translates to "Buddhist Monk", however this is in fact alluding to the Umibōzu, a water spirit that sinks ships, resembling the silhouette of a monk. アメ? translates to "candy", referring to the creature's hard candy appearance, per Olimar's notes, and also the fact that the majority of the treasures in the cave are candies. To note is that 雨? means "rain". Though it is not used to describe a texture in the same way "candy" is being used, it may be referencing the Waterwraith's habit of falling from the sky.
  • Japanese name: ヤマトアメビト?, lit.: "Yamato Candy/Rain Person".
  • Scientific name: Amphibio sapiens. Amphibio is similar to the English word "amphibious", and sapiens references the scientific name for humans, Homo sapiens. This can be construed as both a reference to its humanoid shape, as well as it being essentially "living water".
  • Internal names: Its internal name in Pikmin 2 is blackman. The "man" part is naturally because of its human-like frame, and "black" is presumably due to the fact that when attacked by Purple Pikmin it turns a similar colour to them, coinciding with internal data consistently referring to Purple Pikmin as black. Interestingly, the names of the creature's animations inside the game's files refer to it as "Kagebōzu" (かげボウズ?), which means "Shadow Bouzu". This indicates that, during development, the Waterwraith's Japanese name was meant to be different. Interestingly, there exists another type of yokai known as Oonyuudou, described as an unclear shadow or a giant rather than a monk, if it was originally called shadow, it may be in reference to this other yokai. Pikmin 3's Plasm Wraith is named after this other yokai in the Japanese version, アメニュウドウ?, lit.: "Candy Nyuudou". In Pikmin 4 its internal name was changed to AMEBOZU.
  • Prerelease: None.

Names in other languages

Language Name Meaning
Flag of Japan Japanese アメボウズ?
Ame Bouzu
Candy/Rain Bouzu
Flag of the Republic of China (Taiwan) Chinese
(traditional)
膠雨小子 Plastic Rain Guy
Flag of the Netherlands Dutch Fantoomwals Phantom (Steam)roller
Flag of France French (NoE) Spectreau Portmanteau of "spectre" (specter) and "eau" (water).
Flag of Germany German Wassergespenst Waterwraith
Flag of Italy Italian Spettro d'Acqua Water Specter
Flag of South Korea Korean 비유령 Rain Ghost
Flag of Brazil Portuguese (NoA) Hidrospectro Hydrospecter
Flag of Spain Spanish Espectro acuático Aquatic specter

Gallery

Pikmin 2

  • Artwork of the Waterwraith from Pikmin 2.
    Artwork of the Waterwraith from Pikmin 2.
  • The Waterwraith appearing in Pikmin 2.
    The Waterwraith appearing in Pikmin 2.
  • The Waterwraith in Pikmin 2 as seen from behind.
    The Waterwraith in Pikmin 2 as seen from behind.
  • The Waterwraith's physical form in Pikmin 2.
    The Waterwraith's physical form in Pikmin 2.
  • The Waterwraith tired out after running a long distance in Pikmin 2.
    The Waterwraith tired out after running a long distance in Pikmin 2.
  • The Waterwraith taking on its physical form before the 5th sublevel via hacking Purple Pikmin into the level.
    The Waterwraith taking on its physical form before the 5th sublevel via hacking Purple Pikmin into the level.
  • The Piklopedia icon of the Waterwraith in the Nintendo Switch version of Pikmin 2.
    The Piklopedia icon of the Waterwraith in the Nintendo Switch version of Pikmin 2.

Pikmin 4

  • Artwork of the Waterwraith about to slam its front roller down from Pikmin 4.
    Artwork of the Waterwraith about to slam its front roller down from Pikmin 4.
  • Two Waterwraiths that have gone down the same path towards each other.
    Two Waterwraiths that have gone down the same path towards each other.
  • The rookie Rescue Officer being chased down by two Waterwraiths in Pikmin 4.
    The rookie Rescue Officer being chased down by two Waterwraiths in Pikmin 4.
  • The Waterwraith as it appears in Pikmin 4's Piklopedia.
    The Waterwraith as it appears in Pikmin 4's Piklopedia.
  • The Waterwraith taking its physical form.
    The Waterwraith taking its physical form.
  • The Waterwraith as it appears after its rollers have been destroyed.
    The Waterwraith as it appears after its rollers have been destroyed.
  • The Waterwraith taking its physical form after its rollers have been destroyed.
    The Waterwraith taking its physical form after its rollers have been destroyed.
  • A frozen Waterwraith.
    A frozen Waterwraith.
  • A frozen Waterwraith without its rollers.
    A frozen Waterwraith without its rollers.
  • A defeated Waterwraith falling to the ground, just before bursting into dark liquid.
    A defeated Waterwraith falling to the ground, just before bursting into dark liquid.
  • A Waterwraith without its rollers in the Cavern for a King near the S.S. Beagle.
    A Waterwraith without its rollers in the Cavern for a King near the S.S. Beagle.
  • The Waterwraith in the Engulfed Castle approaching the player.
    The Waterwraith in the Engulfed Castle approaching the player.

Other

  • The Waterwraith's e-card, #63 (16th red card).
    The Waterwraith's e-card, #63 (16th red card).
  • A Waterwraith falls onto Dingo from above, as seen in the "Reunited" comic.
    A Waterwraith falls onto Dingo from above, as seen in the "Reunited" comic.

Trivia

  • In Pikmin 2, the Waterwraith is one of three enemies to not appear in the Wistful Wild or any of its caves, the others being the Giant Breadbug and the Toady Bloyster. All three can be found in the Perplexing Pool.
  • The Waterwraith seems to be related to the Plasm Wraith, in both appearance and name. In addition, a possible translation for the Japanese common name of both is "Candy Priest".
    • The Waterwraith is mentioned in Olimar's Piklopedia entry for the Plasm Wraith in Pikmin 3 Deluxe, though it just highlights how they are different.
  • In Pikmin 2's files, the Waterwraith's model contains a dummy texture that reads "fb dum". This is a dummy texture applied to the model before the framebuffer is used to texture it: Waterwraith dummy texture.png
  • In Pikmin 2, if Purple Pikmin are forced to appear in the cave earlier than sublevel 5 and the Waterwraith is defeated then, it will still drop the Professional Noisemaker. Despite this, the treasure will not be detected by the Treasure Gauge until the showdown with the Wraith in the final sublevel; this is likely to prevent the spot where the Waterwraith falls down from on each sublevel from being marked to the player as a spot where treasure is.
  • The helpless phase of the Waterwraith, along with the Giant Breadbug and the Titan Dweevil, are the only bosses in Pikmin 2 that have their own boss theme.
  • If the player reaches the final floor of the Submerged Castle before the Waterwraith makes its first appearance, the boss battle will play out as usual, and the ship will not trigger the cutscene to declare it a danger.[6]
    • This is not true in Engulfed Castle, however; after reading Olimar's voyage log on the creature, Collin will state there must be a way to beat it instead of telling the player to run away.
  • In Pikmin 4, the Waterwraith can be frozen while still in possession of its rollers with means other than Ice Blasts - a Snowy Blowhog can freeze it if it happens to blow cold air when the Waterwraith is passing by. This is only naturally observable on the 10th sublevel of Trial of the Sage Leaf.
  • According to one report on the Pikmin Garden website, the Waterwraith's rollers contain minerals found in meteorites, suggesting a connection to the meteor that caused the S.S. Dolphin to crash. This likely refers to the nickel and cobalt mentioned in Pikmin Garden's Piklopedia.
  • This is the only known boss in Pikmin 4 that can be frozen, but cannot be shattered. The Waterwraith will simply unfreeze as soon as its health wheel is depleted.
    • The Ancient Sirehound also technically cannot be shattered, but it can in its Piklopedia entry.

See also

  • Plasm Wraith

References

  1. ^ YouTube video of the Waterwraith with its rollers running over a rollerless Waterwraith, causing the latter to duck (at 00:24), published on August 7th, 2023, retrieved on August 7th, 2023
  2. ^ YouTube video demonstrating the Waterwraith becoming vulnerable (at 05:40)
  3. ^ YouTube video of the Waterwraith being killed without any Pikmin, by use of ice blasts and mines (at 1:05:08), published on September 28th, 2023, retrieved on September 28th, 2023
  4. ^ YouTube video of the Waterwraith losing its rollers while frozen, published on September 3rd, 2023, retrieved on October 6th, 2023
  5. ^ YouTube video explaining how the process works, published on October 20th, 2023, retrieved on October 20th, 2023
  6. ^ YouTube video of a speedrunner discovering the Submerged Castle for the first time, but not encountering the Waterwraith until the final floor (at 1:54:12), published on November 29th, 2018, retrieved on June 4th, 2020


An icon of a white flower used in the Challenge Mode menu in Pikmin 2. It represents a stage that has been beaten, but with Pikmin who were lost.

This article was a featured article from March 24th to September 23rd, 2010.

An icon of a white flower used in the Challenge Mode menu in Pikmin 2. It represents a stage that has been beaten, but with Pikmin who were lost.
Bosses
Pikmin Burrowing Snagret Burrowing Snagret • Armored Cannon Beetle Armored Cannon Beetle • Puffstool Puffstool • Beady Long Legs Beady Long Legs • Goolix Goolix • Mamuta Mamuta • Smoky Progg Smoky Progg • Emperor Bulblax Emperor Bulblax
Pikmin 2 Empress Bulblax Empress Bulblax • Burrowing Snagret Burrowing Snagret • Beady Long Legs Beady Long Legs • Emperor Bulblax Emperor Bulblax • Giant Breadbug Giant Breadbug • Pileated Snagret Pileated Snagret • Man-at-Legs Man-at-Legs • Ranging Bloyster Ranging Bloyster • Waterwraith Waterwraith • Segmented Crawbster Segmented Crawbster • Raging Long Legs Raging Long Legs • Titan Dweevil Titan Dweevil
Pikmin 3 Armored Mawdad Armored Mawdad • Vehemoth Phosbat Vehemoth Phosbat • Sandbelching Meerslug Sandbelching Meerslug • Scornet Maestro Scornet Maestro • Quaggled Mireclops Quaggled Mireclops • Plasm Wraith Plasm Wraith
Baldy Long Legs Baldy Long Legs • Bug-Eyed Crawmad Bug-Eyed Crawmad • Burrowing Snagret Burrowing Snagret • Shaggy Long Legs Shaggy Long Legs
Pikmin 4 Foolix Foolix • Empress Bulblax Empress Bulblax • Emperor Bulblax Emperor Bulblax • Groovy Long Legs Groovy Long Legs • Waterwraith Waterwraith • Gildemander Gildemander • Snowfake Fluttertail Snowfake Fluttertail • Giant Breadbug Giant Breadbug • Man-at-Legs Man-at-Legs • Sovereign Bulblax Sovereign Bulblax • Smoky Progg Smoky Progg • Ancient Sirehound Ancient Sirehound
Porquillion Porquillion • Burrowing Snagret Burrowing Snagret • Crusted Rumpup Crusted Rumpup • Hermit Crawmad Hermit Crawmad •Bug-Eyed Crawmad Bug-Eyed Crawmad • Baldy Long Legs Baldy Long Legs • Toxstool Toxstool
Tusked Blowhog Tusked Blowhog • Puffy Blowhog Puffy Blowhog • Masterhop Masterhop • Arctic Cannon Beetle Arctic Cannon Beetle • Mammoth Snootwhacker Mammoth Snootwhacker • Dwarf Bulborb Dwarf Bulborb • Bulborb Bulborb • Jumbo Bulborb Jumbo Bulborb • Titan Blowhog Titan Blowhog • Blizzarding Blowhog Blizzarding Blowhog • Horned Cannon Beetle Horned Cannon Beetle
Hey! Pikmin Bulborb Bulborb • Long Water Dumple Long Water Dumple • Armurk Armurk • Electric Cottonade Electric Cottonade • Queen Shearwig Queen Shearwig • Fiery Blowhog Fiery Blowhog • Luring Slurker Luring Slurker • Emperor Bulblax Emperor Bulblax • Berserk Leech Hydroe Berserk Leech Hydroe
Pikmin 2 enemies
Bulborb Red Bulborb • Hairy Bulborb Hairy Bulborb • Orange Bulborb Orange Bulborb • Dwarf Bulborb Dwarf Red Bulborb • Snow Bulborb Snow Bulborb • Dwarf Orange Bulborb Dwarf Orange Bulborb • Spotty Bulbear Spotty Bulbear • Dwarf Bulbear Dwarf Bulbear • Bulborb Larva Bulborb Larva • Fiery Bulblax Fiery Bulblax • Water Dumple Water Dumple • Bulbmin Bulbmin • Fiery Blowhog Fiery Blowhog • Watery Blowhog Watery Blowhog • Armored Cannon Larva Armored Cannon Beetle Larva • Decorated Cannon Beetle Decorated Cannon Beetle • Puffy Blowhog Puffy Blowhog • Withering Blowhog Withering Blowhog • Gatling Groink Gatling Groink • Iridescent Flint Beetle Iridescent Flint Beetle • Iridescent Glint Beetle Iridescent Glint Beetle • Doodlebug Doodlebug • Female Sheargrub Female Sheargrub • Male Sheargrub Male Sheargrub • Shearwig Shearwig • Cloaking Burrow-nit Cloaking Burrow-nit • Ravenous Whiskerpillar Ravenous Whiskerpillar • Anode Beetle Anode Beetle • Mitite Mitite • Hermit Crawmad Hermit Crawmad • Swooping Snitchbug Swooping Snitchbug • Bumbling Snitchbug Bumbling Snitchbug • Careening Dirigibug Careening Dirigibug • Antenna Beetle Antenna Beetle • Lesser Spotted Jellyfloat Lesser Spotted Jellyfloat • Greater Spotted Jellyfloat Greater Spotted Jellyfloat • Fiery Dweevil Fiery Dweevil • Anode Dweevil Anode Dweevil • Hydro Dweevil Hydro Dweevil • Munge Dweevil Munge Dweevil • Volatile Dweevil Volatile Dweevil • Toady Bloyster Toady Bloyster • Yellow Wollyhop Yellow Wollyhop • Wollyhop Wollyhop • Wolpole Wolpole • Creeping Chrysanthemum Creeping Chrysanthemum • Skitter Leaf Skitter Leaf • Unmarked Spectralids Unmarked Spectralids • Honeywisp Honeywisp • Mamuta Mamuta • Breadbug Breadbug • Empress Bulblax Empress Bulblax • Burrowing Snagret Burrowing Snagret • Beady Long Legs Beady Long Legs • Emperor Bulblax Emperor Bulblax • Giant Breadbug Giant Breadbug • Pileated Snagret Pileated Snagret • Man-at-Legs Man-at-Legs • Ranging Bloyster Ranging Bloyster • Waterwraith Waterwraith • Segmented Crawbster Segmented Crawbster • Raging Long Legs Raging Long Legs • Titan Dweevil Titan Dweevil
Pikmin 4 enemies
Dwarf Bulborb Dwarf Bulborb • Albino Dwarf Bulborb Albino Dwarf Bulborb • Bulborb Bulborb • Jumbo Bulborb Jumbo Bulborb • Dwarf Orange Bulborb Dwarf Orange Bulborb • Orange Bulborb Orange Bulborb • Dwarf Bulbear Dwarf Bulbear • Spotty Bulbear Spotty Bulbear • Dwarf Frosty Bulborb Dwarf Frosty Bulborb • Frosty Bulborb Frosty Bulborb • Fiery Bulblax Fiery Bulblax • Whiptongue Bulborb Whiptongue Bulborb • Bulborb Larva Bulborb Larva • Empress Bulblax Empress Bulblax • Emperor Bulblax Emperor Bulblax • Sovereign Bulblax Sovereign Bulblax • Fiery Blowhog Fiery Blowhog • Watery Blowhog Watery Blowhog • Snowy Blowhog Snowy Blowhog • Titan Blowhog Titan Blowhog • Blizzarding Blowhog Blizzarding Blowhog • Tusked Blowhog Tusked Blowhog • Armored Cannon Larva Armored Cannon Larva • Horned Cannon Beetle Horned Cannon Beetle • Arctic Cannon Larva Arctic Cannon Larva • Arctic Cannon Beetle Arctic Cannon Beetle • Female Sheargrub Female Sheargrub • Male Sheargrub Male Sheargrub • Mama Sheargrub Mama Sheargrub • Shearwig Shearwig • Shearflea Shearflea • Joustmite Joustmite • Flighty Joustmite Flighty Joustmite • Swooping Snitchbug Swooping Snitchbug • Skitter Leaf Skitter Leaf • Desiccated Skitter Leaf Desiccated Skitter Leaf • Fiery Dweevil Fiery Dweevil • Anode Dweevil Anode Dweevil • Hydro Dweevil Hydro Dweevil • Iceblown Dweevil Iceblown Dweevil • Venom Dweevil Venom Dweevil • Arachnode Arachnode • Baldy Long Legs Baldy Long Legs • Man-at-Legs Man-at-Legs • Groovy Long Legs Groovy Long Legs • Anode Beetle Anode Beetle • Iridescent Flint Beetle Iridescent Flint Beetle • Doodlebug Doodlebug • Iridescent Glint Beetle Iridescent Glint Beetle • Mitite Mitite • Skutterchuck Skutterchuck • Skeeterskate Skeeterskate • Muckerskate Muckerskate • White Spectralids White Spectralids • Yellow Spectralids Yellow Spectralids • Red Spectralids Red Spectralids • Snowfake Fluttertail Snowfake Fluttertail • Creeping Chrysanthemum Creeping Chrysanthemum • Startle Spore Startle Spore • Breadbug Breadbug • Giant Breadbug Giant Breadbug • Gildemandwee Gildemandwee • Gildemander Gildemander • Miniature Snootwhacker Miniature Snootwhacker • Mammoth Snootwhacker Mammoth Snootwhacker • Sunsquish Sunsquish • Foolix Foolix • Downy Snagret Downy Snagret • Burrowing Snagret Burrowing Snagret • Waddlequaff Waddlequaff • Scorchcake Scorchcake • Shockcake Shockcake • Freezecake Freezecake • Puffstool Puffstool • Toxstool Toxstool • Moldy Dwarf Bulborb Moldy Dwarf Bulborb • Moldy Slooch Moldy Slooch • Pyroclasmic Slooch Pyroclasmic Slooch • Bearded Amprat Bearded Amprat • Mamuta Mamuta • Porquillion Porquillion • Honeywisp Honeywisp • Puffy Blowhog Puffy Blowhog • Icy Blowhog Icy Blowhog • Withering Blowhog Withering Blowhog • Lesser Spotted Jellyfloat Lesser Spotted Jellyfloat • Greater Spotted Jellyfloat Greater Spotted Jellyfloat • Wolpole Wolpole • Yellow Wollyhop Yellow Wollyhop • Wollyhop Wollyhop • Chillyhop Chillyhop • Masterhop Masterhop • Water Dumple Water Dumple • Puckering Blinnow Puckering Blinnow • Pricklepuff Pricklepuff • Waddlepus Waddlepus • Aristocrab Offspring Aristocrab Offspring • Peckish Aristocrab Peckish Aristocrab • Grubchucker Grubchucker • Hermit Crawmad Hermit Crawmad • Bug-Eyed Crawmad Bug-Eyed Crawmad • Crusted Rumpup Crusted Rumpup • Pearly Clamclamp Pearly Clamclamp • Toady Bloyster Toady Bloyster • Bloomcap Bloyster Bloomcap Bloyster • Bogswallow Bogswallow • Waterwraith Waterwraith • Smoky Progg Smoky Progg • Ancient Sirehound Ancient Sirehound • Moss Moss
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