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GeezerVison is showing www.khwiki.com — Armor Mode

Kingdom Hearts III

Armor Mode

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
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Armor Mode (アーマーモード, Āmā Mōdo) is a defensive technique used by certain enemies in Kingdom Hearts III. While in Armor Mode, the enemy's HP will be replaced by a blue Armor gauge and they will gain additional defensive capabilities.

Mechanics

When an enemy enters Armor Mode, they gain an Armor gauge displaying their Armor HP. While they remain in Armor Mode, their Armor HP decreases in place of their ordinary HP. Once their Armor HP reaches zero, the enemy will return to their original state. With the exception of the Satyr and Chief Puff, all enemies will revert to their original state after a long enough time has passed, even if they still have Armor HP remaining.

Each attack reduces the Armor HP by a fixed value determined by the technique (typically 1, 2, or 3), regardless of the attack's power multiplier. Effective ways to reduce Armor HP include using combos with many small hits like those in the Double Arrowguns Formchange, using magic combos in Artillery Style, and activating Attractions and Link Summons. The Chief Puff's Armor HP can immediately be reduced to 0 with an Aero spell, while Marshmallow's Armor Mode can be cancelled by using Tree Whip.

In addition to gaining access to new attacks, enemies get several passive benefits from Armor Mode. Enemies in Armor Mode are incapable of flinching or being knocked back by attacks. In addition, their Reaction Endurance and Attraction Endurance cannot be reduced.

Only ten enemies can enter Armor Mode. The amount of Armor HP varies per enemy type or attack:

Enemy Armor HP Notes
Satyrs 50 In formation
Rock Troll 100
Metal Troll 100
Chief Puff 24 Normal mode
36 Tower mode
Marshmallow 50
Catastrochorus 100
Marluxia's Recreated Data[KH III RM] 50 Circle Reject
75 When Doom is cast on Sora
Young Xehanort's Recreated Data[KH III RM] 10 First Time Stop
16 Subsequent Time Stops
20 Final Time Stop
Xion's Recreated Data[KH III RM] 120 Normal
60 Ultimate attack
Yozora[KH III RM] 50 During Energy Break
30 During second phase (after High Voltage)
Kingdom Hearts III
Characters
Party members
Sora - Donald Duck - Goofy - Riku - Aqua
Hercules - Woody - Buzz Lightyear - Rapunzel - Eugene Fitzherbert - James P. Sullivan - Mike Wazowski - Marshmallow - Jack Sparrow - Baymax
Mickey Mouse - Kairi - Ventus - Lea - Roxas - Xion
Link system
Meow Wow - Wreck-It Ralph - Simba - Ariel - Stitch
Antagonists
Real Organization XIII (Seekers of Darkness)
Master Xehanort - Young Xehanort - Terra-Xehanort - Ansem, Seeker of Darkness - Xemnas - Vanitas - Xigbar - Saïx - Luxord - Marluxia - Larxene - Dark Riku - Xion
Vexen - Demyx - Replica Xehanort
Villains
Maleficent - Pete - Hades - Rock Titan - Ice Titan - Lava Titan - Tornado Titan
Mother Gothel - Randall Boggs - Hans - Davy Jones - Kraken - Cutler Beckett - Dark Baymax
Other
Anti-Aqua
Non-playable characters
Seven Guardians of Light - New Seven Hearts
Aced - Aeleus - Air Droids - Angelic Amber - Anna - Ansem the Wise - Apollo - Athena - Beasts & Bugs - Boo - Bouncy Pets - CDA Agent - Chip and Dale - Chirithy - Daisy Duck - Dark Figure - Dilan - Elizabeth Swann - Elsa - Ephemer - Eraqus - Even - Fred - Gigas - Go Go Tomago - Gopher - Green Army Men - Gula - Hamm - Hayner - Hector Barbossa - Hermes - Hiro Hamada - Honey Lemon - Huey, Dewey, and Louie - Ienzo - Invi - Ira - Isa - Jiminy Cricket - Joshamee Gibbs - Kristoff - Lingering Will - Little Green Men - Lumpy - Luxu - The Master of Masters - Maximus - Megara - Merlin - Minnie Mouse - Moogle - Nameless Star - Naminé - Olaf - Olette - Pascal - Patchwork Animals - Pegasus - Pence - Piglet - Philoctetes - Pluto - Rabbit - Remy - Rex - Riku Replica - Roo - Sarge - Scrooge McDuck - Supreme Smasher - Sven - Terra - Tia Dalma - Tigger - Wasabi - William Turner - Winnie the Pooh - Yen Sid - Yozora - Zeus
Locations
Worlds
Olympus - Dark World - Mysterious Tower - Disney Castle - Radiant Garden - Twilight Town - Toy Box - Kingdom of Corona - Monstropolis - Arendelle - The Caribbean - San Fransokyo - 100 Acre Wood - Destiny Islands - Castle Oblivion / Land of Departure - Keyblade Graveyard - The Final World - Scala ad Caelum - Quadratum
Terms
Alba & Ater - Ansem's Code - Black Box - Datascape - Dream Eater - Heartless - Keyblade - Keyblade Master - Keyblade War - Kingdom Hearts - New Seven Hearts - Nobody - Port Royal - Secret Reports - Subject X - Unversed - Verum Rex - Yozora
Gameplay terms
Armor Mode - Attractions - Battlegate - Black Pearl - Classic Kingdom - Flowmotion - Formchange - Gigas - Glossary - Gummiphone - Gummi Ship - Keyblade Forge - Leviathan - Lucky Emblems - Make Your Mark - Memory Archive - Moogle Shop - Link - Shotlock - Situation Command - Tech Points - χ3
Music
Don't Think Twice - Face My Fears - Kingdom Hearts - III, II.8, Unchained χ & Union χ [Cross] - Original Soundtrack - Unnamed tracks
Archives
Accessories - Armor - Artwork - DLC - Enemies - Items - Keyblades - Weapons - Removed content
Game mechanics
General mechanics
Attack | Magic | Items | Party member | Stats | Gauges | Prizes
Synthesis | Moogle Shop | Report | Glossary | Abilities (KH, KHCOM, KHII, KHD, KHREC, KHBBS, KH3D, KHUχ, KHIII, KHDR)
Special combat and play mechanics
Commands
Command Menu | Command Matrix | Command Deck (KHBBS, KH3D)
Reaction Command | Overlay command | Finish command | Special Command | Situation Command
Alternate action systems
Cards (Battle, Map, World) | Cards (KHχ) | Medal (KHUχ) | Cards (KHDR)
Alternate level systems
Mission Mode | Questploration | Quests | Music Stage
Character and stats mechanics
Level | Bonus Level | Panel System | Rank | Version Up | Stat Matrix | Gear Matrix | Command Meld | Drop System | Spirit
Movement mechanics
Lock-On | Swimming | Flowmotion | Free Running
Technique and action mechanics
Critical Hit | Summon | Sleight | Dark Mode | Drive Form | Limit | Limit Break | Debug Ability | Dimension Link | Command Style | Shotlock | Flowmotion | Reality Shift | Link System | Special Attack | Style Change | Attractions | Link Summon | Formchange
Rewards
Treasure Chest | Prizes | Experience | Tech Points | Munny | Moogle Point | Bonus Level | Heart Point | VP | Medals | BP | Rhythm Point
Enemy mechanics
Revenge Action | Reaction Endurance | Reality Endurance | Attraction Endurance | Armor Mode
Game elements
Opening Menu | The End | Difficulty Level | Tutorial | Game Over | Save Point | Game Clear Data | Theater Mode | Trophies
Retrieved from "https://www.khwiki.com/index.php?title=Armor_Mode&oldid=907679"
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