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GeezerVison is showing www.khwiki.com — Game Clear Data

Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories
Kingdom Hearts II Final Mix
Kingdom Hearts 358/2 Days
Kingdom Hearts Re:coded
Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix
Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Dream Drop Distance HD
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
Kingdom Hearts III
Kingdom Hearts III Re Mind

Game Clear Data

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
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Game Clear Data is a feature introduced in Kingdom Hearts Chain of Memories. It allows the player to access special features found after beating the game.

In the PlayStation releases of the HD collections Kingdom Hearts HD 1.5 ReMIX,[1] Kingdom Hearts HD 2.5 ReMIX,[2] and Kingdom Hearts HD 2.8 Final Chapter Prologue, completing a title grants a Playstation theme for the respective game.

Kingdom Hearts Chain of Memories and Kingdom Hearts Re:Chain of Memories

Game Clear Data KHRECOM.png In Kingdom Hearts Re:Chain of Memories, Game Clear Data is represented by a gold card on a save file.

Please note that any cards unlocked can only be used in a Sora file, since Riku cannot edit his deck.

Unlockables (Sora's Story)
  • Reverse/Rebirth Mode
  • Link Mode[KH CoM]
  • Theater Mode[KH Re:CoM]
  • Sora's cutscenes in Theater Mode[KH Re:CoM]
Unlockables (Reverse/Rebirth)
  • The Ultima Weapon attack card.[3]
  • The Ansem, Lexaeus and Zexion[KH Re:CoM] enemy cards.[3]
  • In the North American version of Kingdom Hearts Re:Chain of Memories, a second set of rewards is added to the Room of Rewards.
  • Riku's cutscenes in Theater Mode[KH Re:CoM]

Kingdom Hearts II Final Mix

Game Clear Data KHIIFM.png Game Clear Data is represented by a gold crown on a save file.

Unlockables
  • Proofs can be collected by completing certain tasks:
    • If all worlds have been completed (including optional ones), Lingering Will can be fought at Disney Castle. Defeating him grants the Proof of Connection.
    • Organization XIII Replica Data for the World that Never was Bosses can be fought at Radiant Garden (the other replica data battles do not require clearing the game). Defeating all data battles grants the Proof of Nonexistence.
    • Mushroom XIII No. 1 will appear in The World that Never Was. Reaching a score threshold with all Mushroom XIII grants the Winner's Proof Keychain and the Proof of Peace.
  • Theater Mode
  • In the original Japanese version of Kingdom Hearts Re:Chain of Memories, a second set of rewards is added to the Room of Rewards.

Kingdom Hearts 358/2 Days

Game Clear Data KHD.png Game Clear Data is again represented by a gold crown.

Unlockables
  • Legend Rank for the file
    • Zero Gear can be purchased from Moogle Shop
    • Nothing to Fear, Space in Its Place, Flagging Winds, Ice Breaker, Down to Earth, Lose Your Illusion, Sighing of the Moon, Tears of Flame, Parting of Waters, Test of Time, Flowers Athirst, Stolen Thunder, and Dying of the Light can be synthesized at the Moogle Shop.
  • The King's Return can be purchased from the Moogle Shop after completing the minimum objectives for all 93 missions.
  • Sora's Awakening can be purchased from the Moogle Shop after completing the maximum objectives for all 93 missions.
  • Secret Reports can be obtained by completing Challenge Missions.
    • Pandora's Gear can be purchased from the Moogle Shop once all Secret Reports have been unlocked.
    • Ultima Weapon (ability) can be redeemed from the Moogle Shop once all 255 Challenge Sigils have been collected.
  • Limit Pass can be purchased from the Moogle Shop once all Mission Mode missions have been cleared.
  • Theater Mode
  • In the re-release of Kingdom Hearts Re:Chain of Memories in Kingdom Hearts HD 1.5 ReMIX[1], a second set of rewards is added to the Room of Rewards.

Kingdom Hearts Birth by Sleep

The symbol that appears on post credits savegames On the PlayStation Portable, PlayStation 3, and PlayStation 4 versions, Game Clear Data is represented by an Omega symbol (Ω) on Beginner, an outline of a star (☆) on Standard, a filled star (★) on Proud, and a diagonal cross (🞩) on Critical, appearing between the world name and save point location on the load and save screen. On all other versions, Game Clear Data is represented by a golden Terra's Mark on a save file.

Unlockables
  • The Trinity Archives are selectable from the Main Menu, but only data for cleared stories can be seen.
  • Having Clear Data for Terra, Ventus, Aqua, and the Final Episode unlocks the fight against the Vanitas Remnant and Unknown, which grant the Void Gear and No Name Keychains upon clearing.
  • Additionally, having Clear Data in Kingdom Hearts Birth by Sleep Final Mix unlocks the Floating Flora Unversed Mission and the Armor of Eraqus Mirage Arena match, allowing the arena level to rise to 30.
    • Arena level 30 subsequently unlocks the No Heart Mirage Arena match, which grants the Royal Radiance Keychain upon clearing it.

Kingdom Hearts Re:coded

Game Clear Data KHREC.png Game Clear Data is represented by a yellow Mickey head-silhouette on a save file.

Unlockables
  • LV80 System Area at Hollow Bastion with the Data-Roxas boss battle
  • Theater Mode

Kingdom Hearts 3D: Dream Drop Distance

Game Clear Data KH3D.png Game Clear Data is represented by a golden crown on a save file.

Unlockables
  • Critical Mode difficulty.
  • Secret Portals will open up in each world. These offer rematches with more-powerful versions of the game's bosses. Completing all Secret Portals gives the Unbound Keychain.
  • Julius is available to fight in Traverse Town, and will give the Ultima Weapon Keychain once he is defeated.
  • New Game Plus, which allows for transferring certain data into a new save file:
    • Dream Eater Spirits will transfer with their current affinity progress, however their levels and ability link boards will be reset.
    • Trophy Shelf progress is transferred.
    • Story, Glossary, Character Files, and Mementos are transferred. Game Records and Treasures will be reset.
  • Theater Mode.

Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-

Game Clear Data KH0.2.png Game Clear Data is represented by a golden Terra's Mark on a save file.

Unlockables
  • Critical Mode difficulty.
  • Objectives 36-51 and their corresponding Wardrobe items.
  • The lingering memories can be gathered.
  • The zodiac symbols can be collected to fight in a gauntlet against a few waves of enemies, a Darkside, a Demon Tower and a stronger version of Phantom Aqua.
  • The ability to turn off EXP Gain in the config menu
  • New Game Plus, which allows for transferring certain data into a new save file:
    • Completed objectives are transferred. Objectives 36-51 are also available to attempt on the new file.
    • Items (such as potions) are transferred.
    • Wardrobe items and custom colors are transferred. Equipped items and color on the cleared file will remain equipped at the start of the new file.
  • Theater Mode.

Kingdom Hearts III

The symbol that appears on post credits savegames Game Clear Data is represented by a golden crown on a save file.

Unlockables
  • 14 Battlegates open up in various worlds. 13 of these battlegates award the Secret Reports, while the 14th contains the fight against Dark Inferno.
  • Sora obtains the abilities Quick Slash, Flash Step, Radial Blaster, Aerial Sweep, Aerial Dive, and Last Charge.
  • The Proof of Promises is given if the cleared file photographs all 90 Lucky Emblems. This can be exchanged in the Moogle Shop for Oathkeeper.
  • The Proof of Times Past is given if the cleared file was on Critical Mode. This can be exchanged in the Moogle Shop for Oblivion.
  • New Game Plus, which allows for transferring certain data into a new save file:
    • Obtained Keyblades are transferred, but they will be at level 0.
    • Obtained selfie poses are transferred.
    • The Proof of Promises and the Proof of Times Past are transferred.
    • The new file will start with the abilities Quick Slash, Flash Step, Radial Blaster, Aerial Sweep, Aerial Dive, and Last Charge after completing the Dive to the Heart segment.
  • A clear game file can be used to start Kingdom Hearts III Re Mind.
    • Completing Re Mind allows access to the Limitcut Episode.
    • Completing the Limitcut Episode allows access to the Secret Episode.

Notes and references

  1. ^ a b Unlocking the wallpaper PlayStation theme for the cinematic version of Kingdom Hearts 358/2 Days and the second set of rewards for the Room of Rewards in the HD version of Kingdom Hearts Re:Chain of Memories also requires viewing all the Character Profiles, Roxas' Diary, and Secret Reports entries.
  2. ^ Unlocking the wallpaper PlayStation theme for Kingdom Hearts Birth by Sleep Final Mix requires completing Final Episode.
  3. ^ a b Additional requirement is the completion of the first battle against Marluxia in Sora's Story.
Game mechanics
General mechanics
Attack | Magic | Items | Party member | Stats | Gauges | Prizes
Synthesis | Moogle Shop | Report | Glossary | Abilities (KH, KHCOM, KHII, KHD, KHREC, KHBBS, KH3D, KHUχ, KHIII, KHDR)
Special combat and play mechanics
Commands
Command Menu | Command Matrix | Command Deck (KHBBS, KH3D)
Reaction Command | Overlay command | Finish command | Special Command | Situation Command
Alternate action systems
Cards (Battle, Map, World) | Cards (KHχ) | Medal (KHUχ) | Cards (KHDR)
Alternate level systems
Mission Mode | Questploration | Quests | Music Stage
Character and stats mechanics
Level | Bonus Level | Panel System | Rank | Version Up | Stat Matrix | Gear Matrix | Command Meld | Drop System | Spirit
Movement mechanics
Lock-On | Swimming | Flowmotion | Free Running
Technique and action mechanics
Critical Hit | Summon | Sleight | Dark Mode | Drive Form | Limit | Limit Break | Debug Ability | Dimension Link | Command Style | Shotlock | Flowmotion | Reality Shift | Link System | Special Attack | Style Change | Attractions | Link Summon | Formchange
Rewards
Treasure Chest | Prizes | Experience | Tech Points | Munny | Moogle Point | Bonus Level | Heart Point | VP | Medals | BP | Rhythm Point
Enemy mechanics
Revenge Action | Reaction Endurance | Reality Endurance | Attraction Endurance | Armor Mode
Game elements
Opening Menu | The End | Difficulty Level | Tutorial | Game Over | Save Point | Game Clear Data | Theater Mode | Trophies
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