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GeezerVison is showing www.khwiki.com — Shotlock

Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
Kingdom Hearts III
Kingdom Hearts III Re Mind

Shotlock

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
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The two forms of the Shotlock reticule; the left one still has time, whereas the one on the right does not.

Shotlock (シュートロック, Shūto Rokku, lit. "Shoot Lock") is a technique in Kingdom Hearts Birth by Sleep, Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, and Kingdom Hearts III.

Mechanics

Kingdom Hearts Birth by Sleep

Treasure - Shotlock.png In Kingdom Hearts Birth by Sleep, a Shotlock is initiated by holding down L1 and R1 simultaneously (or just R1 in Kingdom Hearts HD 2.5 ReMIX). The user enters a targeting mode and locks onto enemies, and by pressing X (Circle in the Japanese version), the user then initiates a powerful attack that hits all targeted enemies. By locking onto the maximum amount of enemies, additional attacks can be added by following on-screen prompts. The amount of time the user has to lock onto targets depends on the Focus Gauge, which empties when the attack is initiated and can be refilled by attacking enemies, using items such as Ethers, or getting hit while Damage Syphon is equipped. The rate at which the locking on occurs varies with each Shotlock and increases with level. Most of the Shotlocks in Kingdom Hearts Birth by Sleep can be learned by all three Keyblade wielders, although there are some that are unique for each character.

Shotlocks can be divided into four types of attacks:

  • Projectile-type Shotlocks, like Meteor Shower, allow the user to launch a barrage of projectiles one after the other that home in on targets. Class A additional inputs can be used to add extra projectiles.
  • Salvo-type Shotlocks, like Ragnarok, allow the user to charge energy into the tip of the Keyblade, before sending a burst of projectiles at targets. Class C additional inputs can be used to fire multiple salvos.
  • Rush-type Shotlocks, like Photon Charge, allow the user to rush around the field, striking enemies in passing. Class B additional inputs are used to perform powerful diving strikes, except for Lightning Ray, which uses Class A additional inputs to add extra rushes.
  • Unique-type Shotlocks have a different attack for each Shotlock. These Shotlocks include each character's ultimate Shotlock, and Dark Link, used during Ventus's fight with Vanitas. Terra's Ultima Cannon uses Class C inputs, while Ventus's Multivortex and Aqua's Lightbloom use Class D inputs for extra attacks. When using Dark Link, Class A inputs are required to hit Vanitas.

Each Shotlock can be enhanced by performing a certain action to add extra attacks. There are four methods of adding extra attacks, which determine the Shotlock's class:

  • Class A (ボタン連打, Botan Renda, lit. "Button Barrage") Shotlocks involve pressing X (Circle in the Japanese version) rapidly.
  • Class B (ランダム, Randamu, lit. "Random") Shotlocks involve pressing random buttons when prompted.
  • Class C (タイミング, Taimingu, lit. "Timing") Shotlocks involve performing well-timed button presses.
  • Class D (パツド回転, Paddo Kaiten, lit. "Pad Rotation") Shotlocks involve rotating Left Stick.

Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-

In Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, a Shotlock is initiated by holding down R1 for 0.25 seconds. The user enters a targeting mode and locks onto enemies, and the Shotlock begins by pressing X (Circle in the Japanese version). Triggering a Shotlock slows down time for the duration of the Focus Gauge's depletion, allowing the player to maximize the number of lock-ons while minimizing damage and interference. Prism Rain is the only Shotlock available.

If the Focus Gauge is fully depleted, Aqua enters a "Focus Charge" mode that prevents her from using Shotlocks. The Focus Gauge can be refilled by touching a Save Point, or collecting Focus prizes.

Kingdom Hearts III

In Kingdom Hearts III, the mechanics are similar to Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-. Shotlocks can be initiated through a specific menu, accessed holding down R1 for 0.25 seconds. The user enters a targeting mode and locks onto enemies, and the Shotlock begins by pressing X (Circle in the Japanese version), attacking all locked on enemies. The amount of time the user has to lock onto enemies depends on the the current level of the Focus Gauge, which then empties when the attack is initiated relative to the number of targets locked on. After locking on to the Keychain's maximum amount of targets, the user interface will display the word "MAX" to indicate that no more enemies can be targeted.

As in Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, time is slowed while locking onto enemies; however, timers, such as the ones seen in minigames, as well as the Doom counter used by Marluxia's Recreated Data, will still run at normal speed. The Airstep Flowmotion technique is also executed from the Shotlock menu by pressing Square.

Each Keychain has a certain amount of available Shotlocks. Most Keychains have two Shotlocks: a max-level one activated when locking on to all possible enemies that the Keychain allows, and another activated by locking on fewer targets. However, Ultima Weapon and Destiny's Embrace each have just one Shotlock activated with one lock; Shooting Star and Hunny Spout each have two max-level Shotlocks, one for two or fewer targets and another for three or more targets; and Master's Defender and Braveheart's Shotlocks only prompt additional attacks after achieving "MAX" locks, similar to previous games. The Shimmering Drops and Drain Shock Shotlocks also refill Sora's HP, relative to the amount of hit targets. Visually, all of Sora's max-level Shotlocks implement the corresponding weapon's Formchange, with his clothes transforming into the corresponding Form for the duration of the Shotlock.

If the Focus Gauge is fully depleted, the player enters a "Focus Charge" mode that prevents them from using Shotlocks. The Focus Gauge can be refilled by touching a Save Point, collecting Focus prizes, using items such as Refocusers, or using the Focus Syphon Shotlock during Focus Charge.

List of Shotlocks

Kingdom Hearts Birth by Sleep

Name Max Locks Max LV Element Class Description Obtained
Meteor Shower (メテオシャワー,
Meteo Shawā
)
30 4 Neutral A Launch small, star-like projectiles at targets. Has an especially high lock-on count. Terra/Ventus/Aqua: Rare bonus on the Royal Board, Command Melding.
Flame Salvo (フレイムバースト,
Fureimu Bāsuto
, lit. "Flame Burst")
15 4 Fire A Launch fireballs at targets. Terra: Chest at the Vault.
Ventus: Initial
Aqua: Purchase at the Medal Shop.
Chaos Snake (カオススネーク,
Kaosu Sunēku
)
20 4 Neutral A Launch projectiles that zigzag at targets and confuse enemies they hit. Terra/Ventus/Aqua: Clear the final match of Fruitball.
Dark Volley (ブラックボレー,
Burakku Borē
, lit. "Black Volley")
18 5 Dark A Launch dark projectiles at targets. Has a high lock-on count. Terra: Defeat Braig.
Bubble Blaster (バブルブラスト,
Baburu Burasuto
, lit. "Bubble Blast")
15 5 Neutral A Launch bubbles at targets. Aqua: Initial
Ragnarok (ラグナロク,
Ragunaroku
)
16 4 Neutral C Launch a single salvo of light projectiles. Terra/Ventus/Aqua: Rare bonus on the Keyblade Board and Secret Board.
Thunderstorm (サンダーストーム,
Sandāsutōmu
)
5 4 Thunder C Launch a single salvo of electric blasts. Even one blast by itself packs a significant punch. Terra: Chest at The Chateau.
Ventus: Chest at the Mousehole.
Aqua: Chest at the Foyer.
Bio Barrage (バイオバラージュ,
Baio Barāju
)
8 4 Neutral C Launch a salvo of projectiles that poison targets. Terra/Ventus/Aqua: Purchase at the Medal Shop, Command Melding.
Pulse Bomb (パルスボム,
Parusu Bomu
)
20 5 Neutral C Launch energy blasts from the tip of your Keyblade and bombard targets with a series of small explosions. Has a high lock-on count. Ventus: Chest at the Ship Hub.
Prism Rain (レインボウシャワー,
Reinbou Shawā
, lit. "Rainbow Shower")
16 5 Neutral C Launch a salvo of rainbow-colored orbs. Aqua: Chest at the Ship Hub.
Photon Charge (フォトンチャージ,
Foton Chāji
)
15 4 Neutral B Rush targets repeatedly and attack with the power of light. Terra/Ventus/Aqua: Special bonus on the Skull Board, purchase from the Medal Shop.
Absolute Zero (アブソリュートゼロ,
Abusoryūto Zero
)
12 4 Blizzard B Cloak yourself in ice and rush targets repeatedly. Terra: Chest at the Gizmo Gallery.
Ventus/Aqua: Chest at the Gates.
Lightning Ray (ライトニングレイ,
Raitoningu Rei
)
18 4 Neutral A Rush targets repeatedly with lightning speed. Terra/Ventus/Aqua: Rare bonus on the Spaceship Board and Secret Board, Command Melding.
Sonic Shadow (ソニックシャドウ,
Sonikku Shadou
)
10 5 Neutral B Become one with the shadows and rush targets repeatedly, blinding the enemies you hit. Terra: Initial
Ultima Cannon (アルテマキャノン,
Arutema Kyanon
)
16 6 Neutral C The ultimate Shotlock. Transform your Keyblade into an enormous weapon that causes massive explosions with every blast. Terra: Complete the Keepers of the Arena battle.
Multivortex (マルチボーテックス,
Maruchibōtekkusu
)
30 6 Neutral D The ultimate Shotlock. Rapidly swing the Keyblade and harness the wind to launch shockwaves at targets with every stroke. Ventus: Complete the Keepers of the Arena battle.
Lightbloom (シャイニーブルーム,
Shainī Burūmu
, lit. "Shiny Bloom")
20 6 Neutral D The ultimate Shotlock. Perform a series of graceful spins as you fire blasts of light in all directions. Aqua: Complete the Keepers of the Arena battle.
Dark Link (ダークオブリンク,
Dāku obu Rinku
, lit. "Dark of Link")
20 — Dark N/A — Ventus: Usable during Vanitas's D-Link.

Kingdom Hearts III

Name AP No. of Locks Description Keyblade(s)/Obtained
King of Hearts (キングオブハート,
Kingu obu Hāto
, lit. "King of Heart")
— 1~23 Fire a burst of magical projectiles from the end of your Keyblade. Kingdom Key, Midnight Blue, Phantom Green, Dawn Till Dusk, Elemental Encoder, Advent Red, Dead of Night, Long Night
Ragnarok (ラグナロク,
Ragunaroku
)
— 24 Fire streams of brilliant light that fly at targets.
Drain Shock (ドレインショック,
Dorein Shokku
)
— 1~15 Absorb HP from targets. Hero's Origin
Atomic Deluge (アトミックヘビーレイン,
Atomikku Hebī Rein
, lit. "Atomic Heavy Rain")
— 16 Use a shield to scatter lightning in all directions.
Meteor Shower (メテオシャワー,
Meteo Shawā
)
— 1~17 Spin your Keyblade and send shooting stars careening toward targets. Shooting Star
Diving Barrage (ダイブバラージュ,
Daibu Barāju
, lit. "Dive Barrage")
— 18 Rain magical arrows down on targets from directly overhead.
Cluster Cannonade (クラスターランチャー,
Kurasutā Ranchā
, lit. "Cluster Launcher")
— 18 Launch a giant rocket that splits into many smaller projectiles.
Ghost Horde (ゴーストデュエル,
Gōsuto Dyueru
, lit. "Ghost Duel")
— 1~11 Create avatars that charge at targets repeatedly. Favorite Deputy
Drill Dive (ドリルダイブ,
Doriru Daibu
)
— 12 Warp around and fly at targets repeatedly.
Shimmering Drops (ゴールデンドロップ,
Gōruden Doroppu
, lit. "Golden Drop")
— 1~27 Absorb HP from targets. Ever After
Spectral Rays (プリズムレイ,
Purizumu Rei
, lit. "Prism Ray")
— 28 Attack by surrounding yourself with reflectors and bouncing magical light off them.
Snakebite (スネークバイト,
Sunēkubaito
)
— 1~17 Fire a burst of snake-like projectiles from the end of your Keyblade. Happy Gear
Warp Trick (デジョントリック,
Dejon Torikku
, lit. "Dezone Trick")
— 18 Create a network of portals and attacks from all directions.
Diamond Dust (ダイヤモンドダスト,
Daiyamondo Dasuto
)
— 1~23 Launch a series of spinning ice blades toward targets. Crystal Snow
Frozen Crescents (フローズンクレセント,
Furōzen Kuresento
, lit. "Frozen Crescent")
— 24 Slash at targets repeatedly with blades of ice.
Hunny Burst (ハニーバースト,
Hanī Bāsuto
)
— 1~27 Fire a burst of honey projectiles from the end of your Keyblade. Hunny Spout
Hunny Drizzle (ハニーダウンプール,
Hanī Daunpūru
, lit. "Hunny Downpour")
— 28 Rain honey down on targets from directly overhead.
Sweet Surprise (ホーミングランチャー,
Hōmingu Ranchā
, lit. "Homing Launcher")
— 28 Launch a giant glob of honey that splits into many smaller projectiles.
Cubic Stream (キュービックトレイン,
Kyūbikku Torein
, lit. "Cubic Train")
— 1~23 Spin your Keyblade and send block-like projectiles careening toward targets. Nano Gear
Zone Connector (ゾーンコネクター,
Zōn Konekutā
)
— 24 Create a network of portals and attack from all directions.
Blade Storm (ソードストーム,
Sōdo Sutōmu
, lit. "Sword Storm")
— 1~31 Launch a series of spinning wind blades toward targets. Wheel of Fate
Flag Rampage (フラッグランページ,
Furaggu Ranpēji
)
— 32 Slash at targets repeatedly with blades of wind.
Blades of the Round (エッジオブラウンド,
Ejji obu Raundo
, lit. "Edge of Round")
— 1~23 Launch a series of spinning blades of light toward targets. Starlight
Union Ragnarok (ユニオンラグナロク,
Yunion Ragunaroku
)
— 24 Fire streams of brilliant light that fly at targets.
Steam Spiral (スパイラルスチーム,
Supairaru Suchīmu
, lit. "Spiral Steam")
— 1~31 Spin your Keyblade and send fireworks careening toward targets. Grand Chef
Fruit Crusher (フルーツクラッシュ,
Furūtsu Kurasshu
, lit. "Fruit Crush")
— 32 Use a shield to scatter fruit in all directions.
Phantom Rush (ファントムラッシュ,
Fantomu Rasshu
)
— 1~15 Create avatars that charge at targets repeatedly. Classic Tone
Noise Flux (ノイジージャンプ,
Noijī Janpu
, lit. "Noisy Jump")
— 16 Warp around and fly at targets repeatedly.
Infinity Circle (インフィニティサークル,
Infiniti Sākuru
)
— 1 Gather magical forces and unleash them, devastating the surrounding area. Ultima Weapon
Sunray Blast (サンセットブライト,
Sansetto Buraito
, lit. "Sunset Bright")
— 1~31 Spin your Keyblade and send shards of light careening toward targets. Oathkeeper
Bladefury Eclipse (ドーンエクリプス,
Dōn Ekuripusu
, lit. "Dawn Eclipse")
— 1~31 Launch a series of spinning dark blades toward targets. Oblivion
Stellar Inception (ステラインセプション,
Sutera Insepushon
)
— 32 Blast enemies with a galaxy of stars. Oathkeeper, Oblivion
Focus Syphon (フォーカスアスピル,
Fōkasu Asupiru
, lit. "Focus Asper")
3 18 Add a special shotlock to your repertoire that costs no Focus. You will absorb Focus from the targets you lock on to. Stack the ability to increase the effect. Sora: Obtain the AR Device, Get an A-rank in Verum Rex: Beat of Lead, Score 29,000 or more points in the Watermelon Flan mini-game.
Prism Rain (レインボーシャワー,
Reinbō Shawā
, lit. "Rainbow Shower")
— 1~28 — Master's Defender (Aqua)
Dark Divide[KH III RM] (ダークディバイド,
Dāku Dibaido
)
— 1~28 — Braveheart (Riku)[1]
Heart of a Princess[KH III RM] (プリンセスハート,
Purinsesu Hāto
, lit. "Princess Heart")
— 1 — Destiny's Embrace (Kairi)

Other appearances

Kingdom Hearts Birth by Sleep

During the last stage of the final battle between Ventus and Vanitas, Vanitas uses a Shotlock called "Dark Cannon", in which Vanitas fires a beam of dark energy, augmented by a rotating triangle of blue crystals. Through his D-Link with Vanitas, Ventus gains a gold-colored version of the same Shotlock, named "Dark Link", which he can use to combat Vanitas's Dark Cannon.

The Vanitas Remnant can also use Dark Cannon in its boss fight, but the attack cannot be countered. The Vanitas Remnant can also use Clone Burst, which has it take an identical position as Dark Cannon and surrounds itself in a black ball before shooting out copies of itself which make one slash before freezing in place.

Kingdom Hearts 3D: Dream Drop Distance

When the Armored Ventus Nightmare utilizes Dark Charge against Riku during the final battle, it readies a Shotlock against him. When Riku absorbs his Dream Eaters to counter with Nightmare Clash, the rest of the battle involves the two of them rushing against each other until one of them is knocked out or Riku reverts.

Notes and references

  1. ^ Only during the battle against Dark Riku, Xigbar, and Ansem, Seeker of Darkness
Kingdom Hearts Birth by Sleep
Characters
Party members
Terra - Ventus - Aqua - Lingering Will
Prince Phillip - Mickey Mouse - Hercules - Zack - Experiment 626
Antagonists
Xehanort - Vanitas - Braig - Terra-Xehanort
Maleficent - Lady Tremaine - Anastasia and Drizella - Lucifer - The Queen - Magic Mirror - Gantu - Experiment 221 - Hades - Ice Colossus - Captain Hook - Captain Dark
Non-playable characters
Aeleus - Ansem the Wise - Aurora - Captain Justice - Chip and Dale - Cinderella - Crocodile - Daisy Duck - Dark Figure - Dilan - Donald Duck - Dr. Jumba Jookiba - Enchanted Brooms - Eraqus - Even - Fairy Godmother - Flora, Fauna, and Merryweather - Goofy - Grand Councilwoman - Grand Duke - Horace Horsecollar - Huey, Dewey, and Louie - Ienzo - Isa - Jaq - Kairi - Kairi's Grandma - Lea - Lost Boys - Maleficent's Goons - Maleficent's Raven - Merlin - Minnie Mouse - Moogle - Peter Pan - Philoctetes - Pluto - The Prince - Prince Charming - Rabbit - Riku - Scrooge McDuck - Seven Dwarfs - Mr. Smee - Snow White - Sora - Tigger - Tinker Bell - Vanitas Remnant - Winnie the Pooh - Yen Sid
Locations
Worlds
Land of Departure - Enchanted Dominion - Castle of Dreams - Dwarf Woodlands - Destiny Islands - Radiant Garden - Olympus Coliseum - Disney Town - Deep Space - Mirage Arena - Neverland - Mysterious Tower - Keyblade Graveyard - Castle Oblivion - Realm of Darkness
Places
Dive to the Heart - 100 Acre Wood - Chamber of Waking
Terms
Bequeathing - Blank Points - Keyblade - Keyblade Armor - Keyblade Glider - Keyblade Master - Keyblade War - Kingdom Hearts - Mark of Mastery exam - Million Dreams Award - Princesses of Heart - The End - Unversed
Gameplay terms
Arena Mode - Command Board - Command Style - D-Link - Deck Commands - Shotlock - Special Command
Music
Kingdom Hearts Birth by Sleep & 358/2 Days Original Soundtrack - Simple and Clean
Archives
Artwork - Bosses - Enemies - Keyblades - Removed content
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
Characters
Party members
Aqua - Mickey Mouse
Antagonists
Phantom Aqua - Terra-Xehanort
Other characters
Dark Figure - Donald Duck - Goofy - Kairi - Luxu - Riku - Sora - Terra - Ventus - Yen Sid
Locations
Worlds
Keyblade Graveyard - Dark World - Destiny Islands - Mysterious Tower
Places
Castle Town - The World Within - Forest of Thorns - Depths of Darkness
Terms
2.9 - The First Volume - Flowmotion - Keyblade - Shotlock - Situation Command - Style Change - The End - Wardrobe
Music
Kingdom Hearts - III, II.8, Unchained χ & Union χ [Cross] - Original Soundtrack - Simple and Clean
Kingdom Hearts III
Characters
Party members
Sora - Donald Duck - Goofy - Riku - Aqua
Hercules - Woody - Buzz Lightyear - Rapunzel - Eugene Fitzherbert - James P. Sullivan - Mike Wazowski - Marshmallow - Jack Sparrow - Baymax
Mickey Mouse - Kairi - Ventus - Lea - Roxas - Xion
Link system
Meow Wow - Wreck-It Ralph - Simba - Ariel - Stitch
Antagonists
Real Organization XIII (Seekers of Darkness)
Master Xehanort - Young Xehanort - Terra-Xehanort - Ansem, Seeker of Darkness - Xemnas - Vanitas - Xigbar - Saïx - Luxord - Marluxia - Larxene - Dark Riku - Xion
Vexen - Demyx - Replica Xehanort
Villains
Maleficent - Pete - Hades - Rock Titan - Ice Titan - Lava Titan - Tornado Titan
Mother Gothel - Randall Boggs - Hans - Davy Jones - Kraken - Cutler Beckett - Dark Baymax
Other
Anti-Aqua
Non-playable characters
Seven Guardians of Light - New Seven Hearts
Aced - Aeleus - Air Droids - Angelic Amber - Anna - Ansem the Wise - Apollo - Athena - Beasts & Bugs - Boo - Bouncy Pets - CDA Agent - Chip and Dale - Chirithy - Daisy Duck - Dark Figure - Dilan - Elizabeth Swann - Elsa - Ephemer - Eraqus - Even - Fred - Gigas - Go Go Tomago - Gopher - Green Army Men - Gula - Hamm - Hayner - Hector Barbossa - Hermes - Hiro Hamada - Honey Lemon - Huey, Dewey, and Louie - Ienzo - Invi - Ira - Isa - Jiminy Cricket - Joshamee Gibbs - Kristoff - Lingering Will - Little Green Men - Lumpy - Luxu - The Master of Masters - Maximus - Megara - Merlin - Minnie Mouse - Moogle - Nameless Star - Naminé - Olaf - Olette - Pascal - Patchwork Animals - Pegasus - Pence - Piglet - Philoctetes - Pluto - Rabbit - Remy - Rex - Riku Replica - Roo - Sarge - Scrooge McDuck - Supreme Smasher - Sven - Terra - Tia Dalma - Tigger - Wasabi - William Turner - Winnie the Pooh - Yen Sid - Yozora - Zeus
Locations
Worlds
Olympus - Dark World - Mysterious Tower - Disney Castle - Radiant Garden - Twilight Town - Toy Box - Kingdom of Corona - Monstropolis - Arendelle - The Caribbean - San Fransokyo - 100 Acre Wood - Destiny Islands - Castle Oblivion / Land of Departure - Keyblade Graveyard - The Final World - Scala ad Caelum - Quadratum
Terms
Alba & Ater - Ansem's Code - Black Box - Datascape - Dream Eater - Heartless - Keyblade - Keyblade Master - Keyblade War - Kingdom Hearts - New Seven Hearts - Nobody - Port Royal - Secret Reports - Subject X - Unversed - Verum Rex - Yozora
Gameplay terms
Armor Mode - Attractions - Battlegate - Black Pearl - Classic Kingdom - Flowmotion - Formchange - Gigas - Glossary - Gummiphone - Gummi Ship - Keyblade Forge - Leviathan - Lucky Emblems - Make Your Mark - Memory Archive - Moogle Shop - Link - Shotlock - Situation Command - Tech Points - χ3
Music
Don't Think Twice - Face My Fears - Kingdom Hearts - III, II.8, Unchained χ & Union χ [Cross] - Original Soundtrack - Unnamed tracks
Archives
Accessories - Armor - Artwork - DLC - Enemies - Items - Keyblades - Weapons - Removed content
Game mechanics
General mechanics
Attack | Magic | Items | Party member | Stats | Gauges | Prizes
Synthesis | Moogle Shop | Report | Glossary | Abilities (KH, KHCOM, KHII, KHD, KHREC, KHBBS, KH3D, KHUχ, KHIII, KHDR)
Special combat and play mechanics
Commands
Command Menu | Command Matrix | Command Deck (KHBBS, KH3D)
Reaction Command | Overlay command | Finish command | Special Command | Situation Command
Alternate action systems
Cards (Battle, Map, World) | Cards (KHχ) | Medal (KHUχ) | Cards (KHDR)
Alternate level systems
Mission Mode | Questploration | Quests | Music Stage
Character and stats mechanics
Level | Bonus Level | Panel System | Rank | Version Up | Stat Matrix | Gear Matrix | Command Meld | Drop System | Spirit
Movement mechanics
Lock-On | Swimming | Flowmotion | Free Running
Technique and action mechanics
Critical Hit | Summon | Sleight | Dark Mode | Drive Form | Limit | Limit Break | Debug Ability | Dimension Link | Command Style | Shotlock | Flowmotion | Reality Shift | Link System | Special Attack | Style Change | Attractions | Link Summon | Formchange
Rewards
Treasure Chest | Prizes | Experience | Tech Points | Munny | Moogle Point | Bonus Level | Heart Point | VP | Medals | BP | Rhythm Point
Enemy mechanics
Revenge Action | Reaction Endurance | Reality Endurance | Attraction Endurance | Armor Mode
Game elements
Opening Menu | The End | Difficulty Level | Tutorial | Game Over | Save Point | Game Clear Data | Theater Mode | Trophies
Retrieved from "https://www.khwiki.com/index.php?title=Shotlock&oldid=923488"
Categories:
  • Kingdom Hearts Birth by Sleep commands
  • Kingdom Hearts Birth by Sleep
  • Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- abilities
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