GeezerVison is showing www.mariowiki.com (truncated) — Inventory
Inventory
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
- Not to be confused with item storage.
An inventory, sometimes simply referred to as an items menu, is a menu that displays usable items that have been collected. In the Super Mario franchise, inventories are most common in RPGs, though they have made several appearances in platform games as well.
History
Super Mario series
Super Mario Bros. 3
In Super Mario Bros. 3, the inventory can be accessed from the map screen or viewed within a Toad's House by pressing , causing the normal heads-up display to flip over and turn pink to show it. The inventory can hold up to 28 items, being four rows of seven. The rows can be picked between by pressing up and down. Once the inventory is full, any collected item will replace the 28th item. Items can be added to the inventory from treasure boxes in stages, Enemy Courses, and Toad's Houses; letters from Princess Toadstool; and the matching game in N-Mark Spade Panels. After the original NES version of the game is completed once, upon restarting without resetting the console, the inventory starts out on further playthroughs filled completely with P-Wings.
In Super Mario Advance 4: Super Mario Bros. 3, the inventory has been altered due to the greater graphical capabilities of the Game Boy Advance and is now accessed with the button. Now all four rows are visible at once, and due to some pieces of the normal heads-up display being removed from the inventory, each row can contain up to nine items for a total of 36.
Super Mario World
- Main article: Item storage
Super Mario World has a different inventory system referred to as the item storage. This only allows one item to be held, but it can be activated within stages rather than the world map, and any redundant power-ups that are collected are automatically put into the item storage. This system returns in some later games such as New Super Mario Bros. and Super Mario 3D Land.
New Super Mario Bros. Wii
The inventory screen returns on the map screen in New Super Mario Bros. Wii, where its functionality is updated. It now constantly shows every power-up in the game with a number next to them to show how many have been collected, for a maximum of 99 of each. Items can be gained from Toad Houses or Enemy Courses, as well as by rescuing a Toad from a stage. Any used items apply to all active players.
New Super Mario Bros. U
The inventory returns in New Super Mario Bros. U, where it can again be accessed on the map. This inventory is much less spacious than previous ones, only storing a maximum of ten items. The items can be gained from Toad Houses, on the world map, from Enemy Courses, as a reward for finishing stages with the last two digits on the timer being the same, or by catching Nabbit.
Super Mario World 2: Yoshi's Island
In Super Mario World 2: Yoshi's Island, the inventory contains Special Items that are won in Bonus Challenges and Mini Battles. It can be accessed by pressing on the pause menu and can hold up to 27 Special Items.
Super Mario RPG: Legend of the Seven Stars
In Super Mario RPG: Legend of the Seven Stars, the inventory contains several restorative, status, and attack items. Some of these can only be used in battle, while others can only be used on the field. In battle, it is accessed with the button, while on the field, it is accessed with the pause menu (which itself is accessed with ). The inventory can hold up to 29 items in the original game; in the Nintendo Switch remake, this is altered so that copies of the same item stack in one slot, though the exact number allowed varies per item, and any extra are sent to a storage box located in Mario's Pad.
Paper Mario series
In the first three games of Paper Mario series, the inventory works similar to how it does in Super Mario RPG: Legend of the Seven Stars, holding a certain amount of items that can be used on the field or in battle. Ten items can be carried at a time (15 in the Nintendo Switch remake of Paper Mario: The Thousand-Year Door), though shop clerks can also store up to 32 of them. Paper Mario: The Thousand-Year Door also features the Strange Sack, increasing the inventory capacity to 20. Later games of the series have all attacks classified as kinds of item. Since attacks can only be used in battle, items can no longer be used conventionally outside of battle. Items in general come in come in a different form in each game, with the inventory changing to match.
In Paper Mario: Sticker Star, the inventory is the album, which stores stickers, scraps, and things. The album is a permanent fixture of the bottom screen once it is obtained. The album's pages are grids, and the game's battle stickers and thing stickers cannot be picked up unless they fit within a grid. Stickers come in varying sizes to make this more difficult. The player can manipulate the positions of their stickers, or let the game sort the stickers, to help manage the limited space. Scraps are also stored on pages with grids, but they use a separate set of pages from thing and battle stickers and their positions in the grids cannot be changed once they are obtained. Further, the game is designed such that the player cannot run out of space to store scraps, since they start with nine pages. Royal Stickers and things are stored in separate areas that do not have size restrictions. Things specifically use a much more conventional list format instead of a grid. A number of other items in the game do not go in an inventory of any kind, like the album itself and the Hammer. Stickers and scraps can be used outside of battle through paperization.
In Paper Mario: Color Splash, the inventory stores Battle Cards. In Paper Mario: The Origami King, the inventory stores weapons and battle items.
Mario & Luigi series
In the Mario & Luigi series, the inventory's items are stackable to a maximum of 99 each, ensuring there is always enough room for a new type of item. In Mario & Luigi: Dream Team's Hard Mode, the capacity is lowered to ten of each item. The inventory items in these games are almost always statistic-restorative items, though Mario & Luigi: Partners in Time also features a separate inventory for battle-only attack items called Bros. Items and later games feature other types of items like Retry Clocks, Taunt Balls, and Boo Biscuits.
Donkey Kong Country series
This section needs Donkey Kong Country improvement. Specifically:
Requested improvements must be clear, pertinent, and well-formed. Please refrain from adding bullet points such as "Add more information" or "Write the rest of the article".
In Donkey Kong Country Returns, its Nintendo 3DS port, its Nintendo Switch port, and Donkey Kong Country: Tropical Freeze, the player can buy items from shops and hold up to 99 of each item. Donkey Kong Country Returns has Cranky Kong's Shop and Donkey Kong Country: Tropical Freeze has Funky's Fly 'n' Buy. Before entering a level, the player can enter the Inventory menu to equip items they purchased to help them in the level. The original Donkey Kong Country Returns and the Original Mode of its ports spend equipped items even if they were not used, while New Mode of the ports and Donkey Kong Country: Tropical Freeze allow the player to keep unused items. The Funky Mode of the Nintendo Switch port of Donkey Kong Country: Tropical Freeze adds the ability to check the Inventory from the pause screen and equip items during a level. Equipping items has no effect if the player starts Time Attack, Mirror Mode, or Hard Mode in any game.
Mario + Rabbids Sparks of Hope
In Mario + Rabbids Sparks of Hope, items are stored in a bag which can be used in battle. The inventory consists of items for recovery, attacking enemies or increasing movement range.
Notes
- In Super Mario Bros. 3, every item outline in the inventory except for the Hammer Suit uses transparency against the black background; the Hammer Suit instead has an opaque black outline. They look the same in gameplay unless something causes the screen to flash.
- In Super Mario Bros. 3, there exists a regional difference in the inventory that is shared with the normal heads-up display, due to the "WORLD" counter being present in both; in the Japanese versionMedia:SMB3 HUD inventory Japanese.png, an outline pixel in the "R" is transparent, while in international versionsMedia:SMB3 HUD inventory international.png, the pixel is black. Like the above, this is visible when the screen flashes.
- In Super Mario Bros. 3, the flip animation for the heads-up display changing to the inventory varies depending on whether it is being looked at on the map or in a Toad's House; on the mapMedia:SMB3 HUD flip map international.gif, it turns pink immediately before it begins flipping, while in Toad's HousesMedia:SMB3 HUD flip house international.gif, it only turns pink once it has flipped into a temporarily invisible state. Both of them only change back to blue when in the temporarily invisible state when flipping back. These differences previouslyMedia:SMB3 HUD flip map Japanese.gif existedMedia:SMB3 HUD flip house Japanese.gif in the Japanese version.
| Links to related articles
|
| Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions / Minion Quest: The Search for Bowser
|
| Characters (Superstar Saga) |
Protagonists
|
Mario1,2 • Luigi1,2 • Princess Peach1,2 • Prince Peasley • Bowser1,2
|
| Antagonists
|
Cackletta (Bowletta) • Fawful • Popple • Bowser (Rookie)1,2
|
| Supporting characters
|
Beanbean troops1,2 • Bink1,2 • Blablanadon1,2 • Bloat1,2 • Boddle1,2 • Border Bros1,2 • Bubbles • Chuckleroot1,2 • Chuckleroot's granddaughter1,2 • Cork and Cask • Doctor1,2 • Dr. Toadley2 • Fava1,2 • Firebrand and Thunderhand1,2 • Hammerhead Bros.1,2 • Harhall1,2 • Hermie III • Hoohoo civilization1,2 • Jellyfish Sisters1,2 • Lady Lima1,2 • Miles Tones1,2 • Moai1,2 • Mole1,2 • Pea1,2 • Peach-bot1,2 • Photographer (Koopa Troopa)1,2 • Pipeman1,2 • Professor E. Gadd • Prospector1,2 • Psycho Kamek1 • Queen Bean1,2 • Soybean civilization1,2 • Spangle • Starshade Bros.1,2 • Toadsworth1,2 • Tolstar1,2 • Tuki1,2 • Yoshi Fan Club1,2
|
| Species
|
Ankoopa1 • Beanish1,2 • Beanlet1,2 • Big Koopa Troopa2 • Designbomb1,2 • Ghost1,2 • Hoohooligan1,2 • Kurako1,2 • Lagoon-dweller1,2 • Oho Jee • Sailor1,2 • Thwomp • Toad1,2 • Winkle1,2 • Yoshi1,2
|
| Characters (The Search for Bowser) |
Protagonists
|
Captain Goomba3 (Gold3) • Captain Shy Guy3 • Captain Boo3 (Gold3) • Captain Koopa Troopa3 (Gold3) • Koopalings (Iggy · Morton · Lemmy · Ludwig · Roy · Wendy · Larry)
|
| Antagonists
|
Cackletta (Bowletta) • Fawful • Popple
|
| Supporting characters
|
Bowser3 • Corporal Paraplonk3 • Private Goomp3 • Sergeant Guy3 • Prince Peasley • Bubbles • Cork and Cask • Hermie III • Professor E. Gadd • Spangle • Starlow3
|
| Special moves |
Overworld/solo attacks
|
Dunk Hammer1,2 • Fire Dash1,2 • Firebrand1,2 • Hammer1,2 • High Jump1,2 • Jump1,2 • Mini-Mario1,2 • Pump Mario1,2 • Spin Jump1,2 • Surfboard1,2 • Thunder Tickle1,2 • Thunderhand1,2
|
| Bros. Attacks1,2
|
Bounce Bros. • Chopper Bros. • Cyclone Bros. • Fire Bros. • Knockback Bros. • Splash Bros. • Swing Bros. • Thunder Bros.
|
| Captain Commands3
|
Deny • Rally • Chance • Play Dead • Lightning • Parry • Pass the Bob-omb • Thwomp Thump • Clash of Captains • Call for Backup • Sneak Attack • Shell Shock
|
| Bosses |
Superstar Saga
|
Birdo • Bowletta1,2 • Bowser1,2 • Cackletta1,2 • Chuckolator1,2 • Dragohoho1,2 • Fawful • Flaret1,2 • Hermie III1,2 • Hoohooros1,2 • Jojora1,2 • Jojora's friends1,2 • Koopalings (Iggy · Morton · Lemmy · Ludwig · Roy · Wendy · Larry) • Mom Piranha1,2 • Popple • Queen Bean1,2 • Rookie1,2 • Tolstar1,2 • Trunkle1,2 • Wiggler1,2
|
| The Search for Bowser
|
Birdo • Corporal Paraplonk3 • Fawful • Koopalings (Iggy · Morton · Lemmy · Ludwig · Roy · Wendy · Larry) • Popple • Private Goomp3 • Sergeant Guy3
|
| Locations
|
Beanbean Airport1,2 • Beanbean Borderland1,2 • Beanbean Castle1,2 • Beanbean Castle Sewers/Beanbean Castle Sewer1,2 • Beanbean Castle Town1,2 • Beanbean Outskirts/Beanbean Fields • Beanbean Kingdom • Bowser's Castle • Castle Town Item Shop1,2 • Chateau de Chucklehuck1,2 • Chucklehuck Woods • Fire Palace1,2 • Guffawha Ruins1,2 • Gwarhar Lagoon • Harhall's Studio1,2 • Hoohoo Mountain • Hoohoo Village1,2 • Information Booth1,2 • Joke's End • Koopa Cruiser • Little Fungitown1,2 • Little Fungitown Item Shop1,2 • Mario and Luigi's house1,2 • Mushroom Kingdom1,2 • Oho Oasis1,2 • Oho Ocean1,2 • Oho Ocean Seabed1,2 • Pipe House1,2 • Princess Peach's Castle1,2 • Relaxation Room1,2 • S.S. Chuckola1,2 • Starbeans Cafe1,2 • Stardust Fields1,2 • Teehee Valley • Thunder Palace1,2 • Toadtown Square/Peach's Castle1,2 • Winkle Colosseum1,2 • Woohoo Hooniversity1,2 • Yoshi Theater1,2
|
| Enemies |
Superstar Saga
|
Anuboo1,2 • Beanerang Bro • Beanie • Bill Blaster1,2 • Blooper1,2 • Bob-omb • Boo • Cheep Cheep1 • Chomp Bro1,2 • Chuck Guy • Chuckorok1,2 • Clumph • Dry Bones4 • Eeker1,2 • Elite Chuck Guy • Elite Dry Bones1,2 • Elite Gritty Goomba1,2 • Elite Limbo Bro • Elite Pestnut • Elite Troopea • Fighter Fly1,2 • Fuzzbush • Fuzzy1,2 • Glurp1,2 • Gold Beanie • Goomba • Goomdiver1,2 • Gritty Goomba • Gunner Guy1,2 • Hammer Bro • Ice Snifit • Lakipea • Laser Snifit1,2 • Limbo Bro • Magikoopa • Malibut1,2 • Mecha-Blooper1,2 • Mecha-Chomp1 • Mechakoopa • Oucher Glass1,2 • Parabeanie • Paratroopea • Pestnut • Piranha Bean • Piranha Plant1,2 • Puffer-Cheep1 • Rex • Roto-Disc1,2 • Sand Cheep1,2 • Scaratroopea • Sharkbone1,2 • Sharpea • Sniper Bill1,2 • Spiky Snifit1,2 • Spiny4 • Spiny Cheep Cheep2 • Starkiss • Super Fly1,2 • Sworm1,2 • Tanoomba • Time Bob-omb1,2 • Troopea • Virus1,2 • Yo Bro1,2
|
| The Search for Bowser
|
Bandit3 • Beanerang Bro • Beanie • Big Boo3 • Big Tail Goomba3 • Bob-omb • Bomb Boo3 • Boo • Boomerang Bro3 • Broozer3 • Buzzy Beetle3 • Chain Chomp3 • Chargin' Chuck3 • Chuck Guy • Clumph • Dry Bones4 • Elite Captain Quartet3 • Elite Chuck Guy • Elite Limbo Bro • Elite Pestnut • Elite Troopea • Fire Bro3 • Fire Stalking Piranha Plant3 • Fly Guy3 • Fuzzbush • Gold Beanie • Goomba • Goomba Tower3 • Green Magikoopa3 • Gritty Goomba • Hammer Bro • Ice Bro3 • Ice Snifit • Koopa Paratroopa3 • Koopa Troopa3 • Lakipea • Lakitu3 • Limbo Bro • Magikoopa • Mechakoopa • Mechawful3 • Para-Beetle3 • Parabeanie • Paragoomba3 • Paratroopea • Pestnut • Piranha Bean • Pokey3 • Red Magikoopa3 • Rex • Scaratroopea • Sharpea • Shy Guy3 • Spear Guy3 • Spike3 • Spiny4 • Spiny Cheep Cheep2 • Starkiss • Tail Boo3 • Tanoomba • Troopea • White Magikoopa3
|
| Items |
Consumables
|
1-Up Mushroom1,2 • 1-Up Super1,2 • 100 Coin2 • 10 Coin2 • 50-Coin2 • Boo Biscuit2 • Coin1,2 • Five Coin1,2 • Golden Mushroom1,2 • Green Pepper1,2 • Max Mushroom1,2 • Max Nut1,2 • Max Syrup1,2 • Mushroom1,2 • Nut1,2 • Red Pepper1,2 • Refreshing Herb1,2 • Super Mushroom1,2 • Super Nut1,2 • Super Syrup1,2 • Syrup1,2 • Ultra Mushroom1,2 • Ultra Nut1,2 • Ultra Syrup1,2
|
| Key items
|
Bean Fruit1,2 • Beanbean Brooch1,2 • Beanbean Map1,2 • Beanstar1,2 • Beanstar piece1,2 • Beanstone1,2 • Chuckola Fruit1,2 • Chuckola Reserve1,2 • Crabbie Grass1,2 • Face1,2 • Fake Beanstar1,2 • Flaming statue1,2 • Hoohoo Spirit1,2 • Invincishroom • Membership Card1,2 • Neon Egg1,2 • Peach's Extra Dress1,2 • Pearl Bean1,2 • Peasley's Rose1,2 • Precious belonging1,2 • Red and Green Goblets1,2 • Secret Scroll 11,2 • Secret Scroll 21,2 • Suitcase1,2 • Winkle Card1,2
|
| Bean Juice1,2
|
Chuckle Blend • Chuckoccino • Hoohoo Blend • Hoolumbian • Teehee Blend • Teeheespresso • Woohoo Blend
|
| Special items
|
Bonus Ring1,2 • Cobalt Necktie1,2 • Excite Spring1,2 • Game Boy Horror SP1,2 • Great Force1,2 • Greed Wallet1,2 • Power Grip1 • Secret Specs2
|
| Blocks1,2
|
! Block • ? Block • Bros. Block • Command Block • Hidden Block • Hoohoo Block • L Block • M Block • Rally Block • Random Block • Recovery block • Save Album • Simu-Block • Spin Block
|
| Other
|
Axe1,2 • Badge1,2 • Bean1,2 • Bike Pads1,2 • Black Rock1,2 • Boo Statue1,2 • Brown Rock1,2 • Button1,2 • Cart1,2 • Gold ring • Chuckola Cola1,2 • Clothing1,2 • Conductor1,2 • Gown1,2 • Gray Rock1,2 • Headgear1,2 • Invincibility Mushroom3 • Koopa Clown Car1,2 • Lift1,2 • Poison Mushroom1,2 • Poltergust 30001,2 • Pressure Plate1,2 • Recording2 • Region map1 • Rolling Bar Defense System1,2 • Spiky Stardust Defense System1,2 • Spring Pad1,2 • Super Poltergust 30011,2 • Surfing Spot1,2 • Toad Express1,2 • Torch1,2 • Wall Face1,2 • Warp Pipe1,2 • Watering hole1,2 • Waterspout1,2 • Whirlwind1,2
|
| Game mechanics
|
Stats
|
Bros. Point1,2 • Defense • Experience Point • Heart Point • Level up • Power • Speed1,2 • Spirit3 • Stache1,2
|
| Elements
|
Fire • Thunder
|
| Status
|
Burn1,2 • Charred1,2 • DEF-Down • DEF-Up • Dizzy • Downed • Fury2 • Heavy G1,2 • Invisible2 • Light G1,2 • Poison1,2 • POW-Down • POW-Up • Prohibited Command1,2 • SPD-Down1,2 • SPD-Up1,2 • Trip1,2
|
| Battle mechanics
|
Action Command • Advanced Command/Super Attack1,2 • Counterattack1,2 • Emergency Block2 • First Strike • Flee1,2 • Lucky hit
|
| Minigames1,2
|
Border Jump • Mysterious Mine Carts • Star 'Stache Smash • Barrel • Chuckola Bounce • Surfing Game • Splart
|
| Music
|
"A New Adventure Begins" • "We're Off Again!" • "Touch of Evil" • "Prince Peasley's Theme" • "Fawful Music" • "Bowser's Road" • "Cackletta, the Fiercest Foe" • "A Journey Full of Laughs" • "Going Home" • "Stardust Fields Area 64" • "Hoohoo Mountaintop" • "The Kingdom Called Beanbean" • "Beanish People" • "Castle of Beans" • "Chucklehuck Woods" • "Danger Abounds!" • "Woohoo Hooniversity" • "Sea... Sea... Sea..." • "Don't Dwell on Danger" • "Sweet Surfin'" • "Hold the Corny Jokes, Please!" • "Decisive Battleground" • "Let's Go!" • "We Can't Lose!" • "The Marvelous Duo" • "Fawful and Cackletta" • "Time to Settle This!" • "Showdown with Cackletta!" • "Win & Dance" • "Let's Kick it into High Gear!" • "Star 'Stache Smash!" • "To Challenge!" • "It's My Turn" • "This is Minion Turf!" • "Everyone, Attack!" • "Fighting Friends" • "Let's Talk Strategy" • "Bowser's Minions March"
|
| Other
|
Battle Guide2 • Bean Fever1,2 • Beanhole locations1 (Bowser's Minions2) • Block locations1 (Bowser's Minions2) • Bestiary1 (Bowser's Minions2) • Enemy formations1,2 • Gallery1 (Bowser's Minions2) • Gear1 (Bowser's Minions2) • Glitches1 (Bowser's Minions2) • Hidden Block locations1 • Hooroglyphs1,2 • Kingdom Courier1,2 • Koopa Gundan Taichō Type Shindan • Level up progressions1,2 • Luigi-do Check • Mario & Luigi Moves Guide • Mario & Luigi RPG: Sound Selection1 • Mario & Luigi: Superstar Saga + Bowser's Minions Trivia • Mario & Luigi: Superstar Saga Joke Spinner • Mario Bros.1 • Multimedia1 (Bowser's Minions2) • Pre-release and unused content1 • Quick Poll • Quotes1 (Bowser's Minions2) • Shops2 • Special Skill3 • Sound test2 • Staff1 (Bowser's Minions2) • Story summaries2
|
1 Mario & Luigi: Superstar Saga 2 Mario & Luigi: Superstar Saga + Bowser's Minions 3 Minion Quest: The Search for Bowser 4 Enemy variants differ in Mario & Luigi: Superstar Saga + Bowser's Minions
|
| |